Burnout Dominator: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
|widescreen = 2 | |widescreen = 2 | ||
|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/933707-burnout-dominator Link] | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
Line 23: | Line 24: | ||
|serialsPAL = SLES-54627 | |serialsPAL = SLES-54627 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = March 23, 2007 | |releasedatePAL = March 22, 2007<br />March 23, 2007 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
Line 29: | Line 30: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66739 | |serialsNTSCJ = SLPM-66739<br />SLPM-55036 <small>(EA:SY! 1980)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = September 20, 2007 | |releasedateNTSCJ = September 20, 2007<br />July 24, 2008 <small>(EA:SY! 1980)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 15:58, 8 August 2015
Developer(s): EA UK
Publisher(s): Electronic Arts
Genre: Arcade Racing
Wikipedia: Burnout Dominator
Game review links: Gamespot Review
Game review score: 8.1/10
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.7 r2756 | GSdx 0.1.16 r2754 | SPU2-X 1.4.0 r2756 | Almost all Hacks. Do not activate MicroVU Hacks, 28-30 FPS, There are lots of graphical issues, Cars disappear if MicroVU Hacks are activated. Random game crashes. | 200.30.205.134 |
NTSC-U | ? |
|
0.9.8 r4976 | GSdx | SPU2-X 2.0 r4976 | 40-45 FPS, I finished it on pcsx2 without problem. | Alok |
PAL | ? |
|
1.1.0 r5363 | GSdx 5363 | SPU2-X 2.0 r5317 | HACKS: EE Cycle Rate=2, Enable INTC Spin Detection, Enable Wait Loop Detection, mVu Flag Hack
|
Coolsam360 |
NTSC-U | Windows |
|
1.1.0 r5576 | GSdx 5570 SSE41 [23 02 2013] |
|
Runs above full speed., Various graphics errors (reflections, black sky, etc...). | |
NTSC-U | Windows |
|
1.1.0 r5852 | GSDX |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Black sky/reflection issues can be solved by booting the game in software mode, once you're ingame press F9 to switch back to hardware, all looks fine. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | OpenSuse Tumbleweed x64 |
|
1.3.1+git20150130.2119-1.3 (Packman repository) | GSdx-OGL (Hardware/Software) |
|
No matter the settings i used the game runs too slow ~25-30fps. I tried all presets with software and hardware mode for gsdx-gl and spu-x set to interpolation=nearest, Synchronization=Asynx mix. | Joder666 |
Trivia
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
Known Issues
Untextured sky/no light rings
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: Sky is either untextured or renders without light rings.
- Workaround: Switch to Software mode using F9 when a race loads, and if sky returns to normal, switch back to hardware mode.
Glitched reflections and textures
- Status: Active
- Type: Major
- Affected Game Versions: All
- Description: Certain reflections and textures do not load correctly.
- Workaround: Use System->Boot CDVD (fast) instead of System->Boot CDVD (full).