Burnout 3: Takedown
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Developer(s): Criterion Games
Publisher(s): EA Games (US), Electronic Arts (EU, AU, JP, US)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 93/100
Game description: Burnout 3 challenges you to crash into (and through) busy intersections, while creating as much damage as possible. You can battle your way to the front of the pack by taking down rivals and causing spectacular crashes. For those who thirst for crashes, the game includes a crash mode that rewards you for creating massive pileups. With multiplayer gameplay, more than 100 events, and 40 tracks, Burnout 3 provides intense speed and action.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
pre-0.9.7 Beta (r1888) | GSdx 0.1.16 (r2693) |
|
30-40 FPS. Slow. Used MicroVU. Runs pretty slow, plus a lot of graphic glitches. Too many speed hacks makes the cars turn invisible. | Sev7en77 |
NTSC-U | ? |
|
0.9.8 (r4600) | GSdx 0.1.16 (r4600) |
|
Runs perfectly fine (60 FPS at most time), but has a lot of graphic glitches. | DelusionalLogic |
NTSC-U | ? |
|
0.9.9 (r5179) | GSdx 0.1.16 (r5179) |
|
Works great, check known issues for a workaround for the sky. | Bositman |
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
Europe v01.70(27/02/2003), Recommended, MTVU, Very CPU and GPU intensive (my 9800GTX can only do up to 2x without slowdowns). | Bositman |
NTSC-U | Windows |
|
1.1.0 (r5576) | GSdx SSE4 (r5570) |
|
Runs above full speed. Same graphics errors as before. | |
NTSC-U | Windows |
|
1.1.0 (r5852)
|
GSdx |
|
Europe v01.70(27/02/2003), Still Playable. Issues and workarounds the same as listeed above by Bositman. | |
NTSC-U | Windows |
|
1.3.0 (git 2014-06-18) | GSdx |
|
USA v02.20(10/02/2006), I can confirm about the sky bug again, already said by Bositman. The solution gaved work fine too. Sky still fixed if the method. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.3.1 (git r182)
|
GSdx 0.1.16 SSE4
|
|
BIOS: USA 2.30 | Ryudo |
NTSC-U | Windows 10 64-Bit |
|
1.5.0-3179 (GIT) | GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky) |
|
Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible. | pwnedbygary |
NTSC-U | Windows 10 v1903 64-Bit |
|
1.5.0-3210 (Git) | GSdx AVX2 1.1.0 Hardware (toggle software rendering with F9 off and on again to fix the black sky) |
|
All GS Core settings kept to their defaults. Using 4x native render resolution, 4xAF and basic mipmapping and saw 60fps throughout the game. Only emulation issue to speak of is the black sky - this can sometimes be fixed by pressing F9 twice to toggle software rendering off and then back on again. | monotron |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
1.0.0 (r5409) | GSdx 0.1.16 |
|
USA 02.30, GSdx Renderer: OpenGL (Software). 3 frames skipping, EE Clamping None, No Frame Limiting, ZZ OGL only renders menus. | GENiEBEN |
NTSC-U | openSUSE Tumbleweed x64 |
|
1.2.2+ (git 2015-01-19) | GSdx 0.1.16 |
|
Set "Async Mix" as synchronization mode for better song playback. Using hardware mode is faster and fixes some of the missing blur effects, but it also blurs and adds ghost effect to other parts (car rear bumpers). Software mode is slower ~30-35 FPS if not using fgrlx. | joder666 |
Trivia
- Original names: バーンアウト3:テイクダウン (SLPM-65719) & (SLPM-65958) & (SLPM-66962), 번아웃 3: 테이크 다운 (SLKA-25206)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
Known Issues
Vertical bars in progressive scan mode
- Status: Active
- Type: Serious
- Affected Game Versions: NTSC
- Description: When progressive scan is enabled big vertical bars obscure most of the screen.
- Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 3. Or set the Renderer to any of the software modes.
Vertical bars in multiplayer
- Status: Active
- Type: Serious
- Description: In multiplayer, bars of white obscure much of both split screens.
- Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 3. Or set the Renderer to any of the software modes. Possible alternative solution: Enable shade boost in GSdx settings, and set the 'Brightness' level to anything lower than 50 (49 works).
Black Sky / Shattered Car Window Effect is Missing
- Status: Active
- Type: Minor
- Description: Sky is rendered black and car windows don't appear broken after a crash.
- Workaround: Switch to software mode(F9 button), load an event, and then switch back to hardware mode(F9 button again). The sky will now be blue(although it can appear a bit bugged) until you restart PCSX2. Keep loading events in software mode to avoid to the bugged effects in the sky.
Broken Fog
- Status: Active
- Type: Minor
- Description: Fog in this game is not properly emulated and does not appear as a result.
- Workaround: Use Software mode.
Sun is Visible Through Walls
- Status: Active
- Type: Minor
- Description: The sun can be seen through walls and objects.
- Workaround: In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the "Renderer" to any of the software modes. There is no fix for older versions.
Dulled Surfaces
- Status: Active
- Type: Minor
- Description: In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)" and set Blending Unit Accuracy to "High" or above. Or select any of the Software renderers.
Fixed Issues
Purple Windows/Textures Under 16:9 Mode
- Status: Fixed
- Type: Minor
- Affected Game Versions: NTSC
- Description: Bugged textures when booting the game via System->Boot CDVD (full).
- Workaround: This has been fixed in recent v1.5.0 git builds. For older versions use System->Boot CDVD (fast) instead of the full boot option.
Missing Blur Effects
- Status: Fixed
- Type: Minor
- Description: Blur effects when moving fast are missing.
- Workaround: Use Software mode.
Grey Lines Within Text
- Status: Fixed
- Type: Minor
- Description: Some text has light grey lines running inside each character e.g. the "BEST" text in Time Attack.
- Workaround: This has been fixed in recent v1.5.0 git builds. For older versions use Software mode.
Gameplay Videos
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