Burnout 3: Takedown

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Burnout 3: Takedown
Burnout 3: Takedown
Region NTSC-U:
Serial numbers: SLUS-21050
Release date: September 7, 2004
CRCs: BEBF8793
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: September 10, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: October 14, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Criterion Games
Genre: Arcade Racing
Wikipedia: Link
Game description: Burnout 3: Takedown is the third game in the Burnout series of video games. Released on September 7, 2004, developed by Criterion Games and published by Electronic Arts (the first Burnout game EA published), the game drew critical acclaim and a large fanbase.

Winlogo.png Test configuration on Windows:

PCSX2 version: r5179
Graphics by GSDX: r5179 0.1.16
Sound by SPU2-X: r4945m 1.4.0
Pad plugin is LilyPad: r4510 0.10.0
DVD plugin is CdvdGigaherz: 0.8.0


  • Works great, check known issues for a workaround for the sky

Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested

Pclogo.png PC specs used to test the game:

CPU: Intel Core i5 2500K @ 4.3 GHz
GPU: nVidia GeForce 9800GTX+

Known Issues

Black Sky

  • Type: Minor
  • Affected Game Versions: All
  • Description: Sky is rendered black
  • Workaround: Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged :)

Missing blur effects

  • Type: Minor
  • Affected Game Versions: All
  • Description: Blur effects when moving fast are missing
  • Solution: Use software mode of GSdx

Purple windows/textures

  • Type: Major
  • Affected Game Versions: All
  • Description: Bugged textures when booting the game via System->Boot CDVD (full) (most probably due to the game trying to run at 16:9 mode)
  • Workaround: Use System->Boot CDVD (fast), although this way you cannot get the game to work in wide screen mode

This article has been partly taken from Wikipedia