Burnout 2: Point of Impact: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Bo2ntsc.jpg
|image            = Bo2ntsc.jpg
|caption          = NTSC-U Cover Art
|caption          =
|developer        = Criterion Games
|developer        = Criterion Games
|publisher        = [[Acclaim]] (US, EU), [[Sammy Studios]] (JP)
|genre            = Racing
|genre            = Racing
|wikipedia        = https://en.wikipedia.org/wiki/Burnout_2:_Point_of_Impact
|wikipedia        = [https://en.wikipedia.org/wiki/Burnout_2:_Point_of_Impact Link]
|gameinfo          =
|gamefaqslink      = [https://www.gamefaqs.com/ps2/561494-burnout-2-point-of-impact Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/561494-burnout-2-point-of-impact/index.html Gamerankings]|88/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/burnout-2-point-of-impact Metacritic]|86/100}}
|gameinfo          = Burnout 2: Point of Impact is the follow-up to the original smash hit with improved graphics, faster gameplay, and bigger, more spectacular crashes.  While the first Burnout was inspired by European movies and locations, its sequel is inspired by American films such as The Fast and the Furious.  Set in US locations, the game gives you an all-new set of vehicles: modified Japanese cars, pickups, SUVs - plus some bonus rides such as police cruisers, and classic 50's hotrods.  Also, expect tighter handling, better crash deformations, new music, new game structure, enhanced physics, new lighting, improved car models, a new replay system, and fast-paced fun.
<!-- General props -->
|numberofplayers  = 2
|widescreen        = 1
|progressive      = 1
|cpu-intensive    = 1
|eu_rating        = 3+
|na_rating        = E
|na_rating_text    = Mild Violence
|japan_rating      = B
|ko_rating        = ALL
<!-- Language props -->
|italian          = SLES-51044
|spanish          = SLES-51044
|french            = SLES-51044
|german            = SLES-51044
|english          = SLES-51044 & SLUS-20497
|japanese          = SLPS-25351
|korean            = SLKA-25039
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|releasedateNTSCU  = September 30, 2002
|releasedateNTSCU  = September 30, 2002
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51044<br />SLES-52968<br />SLED-51211 <small>(Demo)</small><br />SLES-51044-P
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 11, 2002<br />November 26, 2004 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =  
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-25351<br />SLKA-25039
|CRCsNTSCJ        =
|CRCsNTSCJ        =  
|releasedateNTSCJ  =
|releasedateNTSCJ  = May 5, 2003 <small>(Korea)</small><br />April 1, 2004
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Core i5-2500k @ 3.3GHz
|CPU=Intel Core i5-2500k @ 3.30 GHz
|GPU=nVidia GTX 460 v2 1GB
|GPU=NVIDIA GeForce GTX 460 v2 @ 1 GB
|Revision=r5277
|Revision=1.1.0 (r5277)
|Graphics=GSDX r5321 0.1.16
|Graphics=GSDX 0.1.16 (r5321)
|Sound=
|Sound=
* SPU2-X r5317 2.0.0
* SPU2-X 2.0.0 (r5317)
* LilyPad r5258 0.11.0
* LilyPad 0.11.0 (r5258)
|Comments=Runs smoothly with minor bugs that don't affect gameplay.
|Comments=Runs smoothly with minor bugs that don't affect gameplay.
|Tester=Kirbyguy22
|Tester=Kirbyguy22
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5576)
|Graphics=GSdx SSE41 (5570, 23-02-2013)
|Sound=
* SPU2-X 2.0.0 (24-02-2013)
* LilyPad 0.11.0 (13-01-2013)
|Comments=Runs at full speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7 @ 3.80 GHz
|GPU=NVIDIA GeForce GTX 570 @ 1368 MB
|Revision=1.1.0 (r5852)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks''':
** INTC Spin: ✓
** Wait Loop: ✓
** mVU Flag: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=Europe v01.70(27/02/2003), Still Playable. Works fine at a good speed. Setting VU rounding to "Negative" fixes the overbright on the "student driver" plates etc.
|Tester={{ForumUser|refraction}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=OpenSuse Tumbleweed x64
|CPU=?
|CPU=Intel Core i5-2500
|GPU=?
|GPU=AMD XFX HD 6850
|Revision=?
|Revision=1.2.2 (git 2015-01-19 0812-1.1)
|Graphics=?
|Graphics=GSdx
|Sound=?
|Sound=
|Comments=?
* SPU-X
|Tester=?
* Onepad
|Comments=Game runs full speed but audio skips/jumps a lot. There's a minor font rendering issue when using hardware rendering, switch to software to solve it. Tested using OpenGL renderer, opensource drivers, kernel 3.18.3-1-desktop and mesa 10.4.2
|Tester=Joder666
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




== Trivia ==
* Original names: '''번아웃 2: 포인트 오브 임팩트''' (SLKA-25039)
==The gallery==
<gallery>
File:Burnout_2_Point_of_Impact_Forum_1.jpg|Burnout 2: Point of Impact (SLES 51044)
</gallery>


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
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}}
}}
-->
-->
{{Burnout series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Burnout-2-SLUS-20497-U--29024 Burnout 2 (SLUS 20497) (U)]
*[http://forums.pcsx2.net/Thread-Burnout-2-Point-of-Impact-SLES-51044-E--28568 Burnout 2 - Point of Impact (SLES 51044) (E)]}}

Revision as of 19:40, 31 July 2020

Burnout 2: Point of Impact

Game general and emulation properties:
CERO rating: B
ESRB rating: E (Mild Violence)
PEGI rating: 3+
GRB rating: ALL
Widescreen supported natively
Progressive scan supported
CPU intensive game
Supports up to two local players
Languages supported:
English: SLES-51044 & SLUS-20497
Japanese: SLPS-25351
German: SLES-51044
French: SLES-51044
Spanish: SLES-51044
Italian: SLES-51044
Korean: SLKA-25039
Region NTSC-U:
Serial numbers: SLUS-20497
Release date: September 30, 2002
CRCs: 6A93691C
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-51044
SLES-52968
SLED-51211 (Demo)
SLES-51044-P
Release date: October 11, 2002
November 26, 2004 (Platinum)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25351
SLKA-25039
Release date: May 5, 2003 (Korea)
April 1, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Criterion Games
Publisher(s): Acclaim (US, EU), Sammy Studios (JP)
Genre: Racing
Wikipedia: Link
Game review links: Gamerankings88/100, Metacritic86/100
Game description: Burnout 2: Point of Impact is the follow-up to the original smash hit with improved graphics, faster gameplay, and bigger, more spectacular crashes. While the first Burnout was inspired by European movies and locations, its sequel is inspired by American films such as The Fast and the Furious. Set in US locations, the game gives you an all-new set of vehicles: modified Japanese cars, pickups, SUVs - plus some bonus rides such as police cruisers, and classic 50's hotrods. Also, expect tighter handling, better crash deformations, new music, new game structure, enhanced physics, new lighting, improved car models, a new replay system, and fast-paced fun.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core i5-2500k @ 3.30 GHz
  • NVIDIA GeForce GTX 460 v2 @ 1 GB
1.1.0 (r5277) GSDX 0.1.16 (r5321)
  • SPU2-X 2.0.0 (r5317)
  • LilyPad 0.11.0 (r5258)
Runs smoothly with minor bugs that don't affect gameplay. Kirbyguy22
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5576) GSdx SSE41 (5570, 23-02-2013)
  • SPU2-X 2.0.0 (24-02-2013)
  • LilyPad 0.11.0 (13-01-2013)
Runs at full speed.
PAL Windows
  • Intel Core i7 @ 3.80 GHz
  • NVIDIA GeForce GTX 570 @ 1368 MB
1.1.0 (r5852)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • INTC Spin: ✓
    • Wait Loop: ✓
    • mVU Flag: ✓
    • MTVU: ✓

</spoiler>

GSdx
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Still Playable. Works fine at a good speed. Setting VU rounding to "Negative" fixes the overbright on the "student driver" plates etc.



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U OpenSuse Tumbleweed x64
  • Intel Core i5-2500
  • AMD XFX HD 6850
1.2.2 (git 2015-01-19 0812-1.1) GSdx
  • SPU-X
  • Onepad
Game runs full speed but audio skips/jumps a lot. There's a minor font rendering issue when using hardware rendering, switch to software to solve it. Tested using OpenGL renderer, opensource drivers, kernel 3.18.3-1-desktop and mesa 10.4.2 Joder666


Trivia

  • Original names: 번아웃 2: 포인트 오브 임팩트 (SLKA-25039)


The gallery


Public compatibility forum links