Difference between revisions of "Burnout"

From PCSX2 Wiki
Jump to navigation Jump to search
(The game info really needs rewriting. Deleting it for now. I never noticed 'til now that how Burnout looked;looks like something I could make.)
Line 6: Line 6:
 
|genre            = Racing
 
|genre            = Racing
 
|wikipedia        = [http://en.wikipedia.org/wiki/Burnout_(video_game) Link]
 
|wikipedia        = [http://en.wikipedia.org/wiki/Burnout_(video_game) Link]
|gameinfo          = The main gameplay mode in Burnout is the Championship mode, which is a selection of events with three or four races in each. Here the player competes against three other cars on various courses. Each event gets harder and requires the player to use faster cars to reach first place. After completing each event, a Face Off challenge is unlocked which in turn unlocks a new car if won. Other modes include single race, time attack, and 2-Player. Single race is a mode where the player races against three opponents. In time attack, the player must finish a lap in a certain amount of time.
+
|gameinfo          =
 
|reviewlinks      = [http://www.ign.com/articles/2001/11/02/burnout-6 IGN]
 
|reviewlinks      = [http://www.ign.com/articles/2001/11/02/burnout-6 IGN]
 
|reviewscore      = 8.6/10
 
|reviewscore      = 8.6/10

Revision as of 13:52, 10 April 2015

Burnout
Burnout (NTSC-U).jpg
Burnout NTSC-U Cover
Region NTSC-U:
Serial numbers: SLUS-20307
Release date: November 1, 2001
CRCs: 4783F7ED
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-50445
Release date: November 16, 2001 February 7, 2003 (Platinum)
CRCs: 3F721CAD
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Criterion Games
Publisher(s): Acclaim Entertainment
Genre: Racing
Wikipedia: Link
Game review links: IGN
Game review score: 8.6/10


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
24 02 2013 1.1.0 r5576 GSdx 5570 SSE41 [23 02 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs near full speed.
NTSC-U Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5852 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Works fine at a good speed.
NTSC-U Windows 7 SP1 x64
  • Intel i5-2500
  • AMD HD 6850
pcsx2-v1.2.1-728-g7328e55 GSdx32-SSE4 0.1.16
  • SPU-X 2.0.0
  • LilyPad 0.11.0
Game works great. There's minor issue with some fonts not rendering correctly in D3D11 Hardware, switch to software render to solve it. Joder666



Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Opensuse Tumbleweed
  • Intel i5-2500
  • AMD HD 6850
GIT1.2.2-20141202.2210-1.1 GSdx 0.1.26
  • SPU-X 2.0.0
  • OnePAD 0-Dev 0.1.1.0
I tested with package from Packman repository, on kernel 3.17.4-1-desktop, Mesa 10.3.3.99-1. It runs ok but sometimes audio gets out of sync. Joder666



The gallery

Public compatibility forum links