Bully: Difference between revisions

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|GPU=
|GPU=
|Revision=0.9.9 (r4875)
|Revision=0.9.9 (r4875)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
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|Revision=1.2.1 (r5875)
|Revision=1.2.1 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D10 (Hardware)
* Renderer: Direct3D10 (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X (r5875)
* SPU2-X (r5875)
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|GPU=NVIDIA GeForce 930MX 2GB DDR3
|GPU=NVIDIA GeForce 930MX 2GB DDR3
|Revision=1.4.0
|Revision=1.4.0
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** Preset: 2-Safe(faster)
** Preset: 2-Safe(faster)
</spoiler>
-->
|Graphics=GSdx 1.0.0 SSE41
|Graphics=GSdx 1.0.0 SSE41
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
** Internal Resolution: 2x Native
** Internal Resolution: 2x Native
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Revision=1.7.4993
|Revision=1.7.4993
|Graphics=AVX2
|Graphics=AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Vulkan (Hardware)
* Renderer: Vulkan (Hardware)
* Internal Resolution: 8x Native
* Internal Resolution: 8x Native
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* Upscaling Fixes:
* Upscaling Fixes:
** Round Sprite: Full
** Round Sprite: Full
</spoiler>
-->
|Sound=Integrated
|Sound=Integrated
|Comments=Game runs smoothly, no FPS drops or audio cutouts, but when i'm outside i see a very noticeable ghosting effect, no big news, was always happening, but it's annoying, and the reason i enabled manual hardware fixes was simply to turn off wild arms offset, that is an automatic hw hack for Bully, but it has the side effect of making the radar jittery and makes some text buggy. If you want the peak Bully experience, switch to software mode
|Comments=Game runs smoothly, no FPS drops or audio cutouts, but when i'm outside i see a very noticeable ghosting effect, no big news, was always happening, but it's annoying, and the reason i enabled manual hardware fixes was simply to turn off wild arms offset, that is an automatic hw hack for Bully, but it has the side effect of making the radar jittery and makes some text buggy. If you want the peak Bully experience, switch to software mode
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|IssueLevel=0
|IssueLevel=0
|Description=When entering a room or building, black fading effect doesn't fully fade away and is displayed incorrectly. (Found in 1.6.0 and 1.7.0 Nightly)
|Description=When entering a room or building, black fading effect doesn't fully fade away and is displayed incorrectly. (Found in 1.6.0 and 1.7.0 Nightly)
|Workaround=Set renderer to Software mode.
}}
{{Issue
|IssueName=Blur problem
|IsFixed=0
|IssueLevel=0
|Description=Happens when Jimmy looks down at the ground with only the black & white camera in aiming mode, might also happen when you humiliate someone or zoom in. (Found in 1.7.0 Nightly only)
|Workaround=Set renderer to Software mode.
|Workaround=Set renderer to Software mode.
}}
}}
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{{Issue
{{Issue
|IssueName=The U and Y in BULLY are broken
|IssueName=The U and Y in BULLY loading screen are broken
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=On most loading screens, the U and Y in Bully have a line at the bottom of the letter, the issue is 100% about upscaling, as at Native resolution, the bug doesn't occur
|Description=On most loading screens, the U and Y in Bully have a line at the bottom of the letter, the issue is 100% about upscaling, as at Native resolution, the bug doesn't occur
|AffectedVersions
|AffectedVersions
|Workaround=Set Internal Resolution to Native(PS2) or switch to Software renderer
|Workaround=Set Set Internal Resolution to Native (PS2) or switch to Software renderer.
}}
}}


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