Bully: Difference between revisions

m
1 revision imported
mNo edit summary
m (1 revision imported)
 
(16 intermediate revisions by 5 users not shown)
Line 18: Line 18:
|na_rating_text    = Crude Humor, Language, Sexual Themes, Use of Alcohol and Tobacco, Violence
|na_rating_text    = Crude Humor, Language, Sexual Themes, Use of Alcohol and Tobacco, Violence
|cpu-intensive    = 1
|cpu-intensive    = 1
|sw-rendering-only = 1
<!-- Language props -->
<!-- Language props -->
|italian          = SLES-53561
|italian          = SLES-53561
Line 60: Line 61:
|GPU=
|GPU=
|Revision=0.9.9 (r4875)
|Revision=0.9.9 (r4875)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
Line 108: Line 109:
|Revision=1.2.1 (r5875)
|Revision=1.2.1 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D10 (Hardware)
* Renderer: Direct3D10 (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X (r5875)
* SPU2-X (r5875)
Line 139: Line 140:
|GPU=NVIDIA GeForce 930MX 2GB DDR3
|GPU=NVIDIA GeForce 930MX 2GB DDR3
|Revision=1.4.0
|Revision=1.4.0
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** Preset: 2-Safe(faster)
** Preset: 2-Safe(faster)
</spoiler>
-->
|Graphics=GSdx 1.0.0 SSE41
|Graphics=GSdx 1.0.0 SSE41
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
** Internal Resolution: 2x Native
** Internal Resolution: 2x Native
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 153: Line 154:
|Comments=The game runs unstable at around 80% speed and 40-50 FPS.
|Comments=The game runs unstable at around 80% speed and 40-50 FPS.
|Tester=Nova Senpai
|Tester=Nova Senpai
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 64-Bit x64
|CPU=Intel Core i7-4970K @ 4.00 GHz
|GPU=NVIDIA GeForce GTX 1080 @ 8072 MB
|Revision=1.7.4993
|Graphics=AVX2
<!--
* Renderer: Vulkan (Hardware)
* Internal Resolution: 8x Native
* Mipmapping: Automatic (Default)
* Texture Filtering: Bilinear (PS2)
* Trilinear Filtering: Automatic (Default)
* Blending Precision: Basic (Recommended)
* Manual Hardware Fixes: ✓
* Upscaling Fixes:
** Round Sprite: Full
-->
|Sound=Integrated
|Comments=Game runs smoothly, no FPS drops or audio cutouts, but when i'm outside i see a very noticeable ghosting effect, no big news, was always happening, but it's annoying, and the reason i enabled manual hardware fixes was simply to turn off wild arms offset, that is an automatic hw hack for Bully, but it has the side effect of making the radar jittery and makes some text buggy. If you want the peak Bully experience, switch to software mode
|Tester=RandomDude
}}
}}
{{TestingFooter}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
Line 180: Line 203:
{{Issue
{{Issue
|IssueName=Misaligned depth blur effect
|IssueName=Misaligned depth blur effect
|IsFixed=0
|IssueLevel=1
|Description=The game's depth blur effect isn't emulated precisely in Hardware rendering and causes blue shift on the last couple columns of pixels on the right edge of the screen, and stretches too far off of distant models when upscaling, introducing considerable ghosting. This ghosting effect is much worse and much more noticeable in "OpenGL" and "Vulkan" Hardware renderers (Questionable) and Half Pixel Offset does not fix the issue, the issue does not occur in 1.6.0 stable, only on nightly (Tested on NTSC-U with Nightly Build 1.7.4988)
|Workaround=There is no full stable workaround for Hardware mode besides switching to Software mode or enabling Round Sprite to reduce it, Wild Arms Offset helps as well but it makes the radar jittery and makes some text buggy.
}}
{{Issue
|IssueName=Black fading effect not working properly
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The game's depth blur effect isn't emulated precisely in Hardware rendering and causes blue shift on the last couple columns of pixels on the right edge of the screen, and stretches too far off of distant models when upscaling, introducing considerable ghosting. This ghosting effect is much more worse and noticeable in "OpenGL" and "Vulkan" Hardware renderers.
|Description=When entering a room or building, black fading effect doesn't fully fade away and is displayed incorrectly. (Found in 1.6.0 and 1.7.0 Nightly)
|Workaround=The effect can be removed entirely by setting the Skipdraw range to 6 and 6. Doesn't appear to break anything else.
|Workaround=Set renderer to Software mode.
}}
 
{{Issue
|IssueName=Blur problem
|IsFixed=0
|IssueLevel=0
|Description=Happens when Jimmy looks down at the ground with only the black & white camera in aiming mode, might also happen when you humiliate someone or zoom in. (Found in 1.7.0 Nightly only)
|Workaround=Set renderer to Software mode.
}}
}}


Line 192: Line 231:
|Description=The snow is rendered incorrectly in Chapter III in Hardware mode, making it appear to be much darker and dim than it needs to be, lacking it's bright white color, saturation in certain time of day and proper blue tint in the night.
|Description=The snow is rendered incorrectly in Chapter III in Hardware mode, making it appear to be much darker and dim than it needs to be, lacking it's bright white color, saturation in certain time of day and proper blue tint in the night.
|Workaround=Set renderer to Software mode in Config > Graphics Settings.
|Workaround=Set renderer to Software mode in Config > Graphics Settings.
}}
{{Issue
|IssueName=The U and Y in BULLY loading screen are broken
|IsFixed=0
|IssueLevel=0
|Description=On most loading screens, the U and Y in Bully have a line at the bottom of the letter, the issue is 100% about upscaling, as at Native resolution, the bug doesn't occur
|AffectedVersions
|Workaround=Set Set Internal Resolution to Native (PS2) or switch to Software renderer.
}}
}}


Line 207: Line 255:
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The game's background blending effect doesn't normally work in hardware mode.
|Description=The game's background blending effect doesn't normally work in Hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to either "None" or "Minimum". Alternatively set Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to either "None" or "Minimum". Alternatively set Renderer to any of the "(Software)" options.
}}
}}


{{Issue
{{Issue
|IssueName=Chapter 3 snow glitch
|IssueName=Chapter III snow glitch
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Chapter 3 there is a glitch due to snow (tested in Bully PAL, PCSX2 v1.6.0).
|Description=In Chapter III there is a glitch due to snow (tested in Bully PAL, PCSX2 v1.6.0).
|Workaround=Download [https://forums.pcsx2.net/Thread-Bully-Weird-glitch?pid=618650#pid618650 patched GSdx plugin] and save it in Plugins folder. Go to Config > Plugins/BIOS Selector, set GS to "bully-pal".
|Workaround=Download [https://forums.pcsx2.net/Thread-Bully-Weird-glitch?pid=618650#pid618650 patched GSdx plugin] and save it in Plugins folder. Go to Config > Plugins/BIOS Selector, set GS to "bully-pal".
}}
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Bully-SLUS-21269-U--29505 Bully (SLUS 21269) (U)]}}
*[http://forums.pcsx2.net/Thread-Bully-SLUS-21269-U--29505 Bully (SLUS 21269) (U)]}}
67,565

edits