Bully: Difference between revisions

226 bytes added ,  23 May 2022
(Bully works *almost* flawlessly out of the box with 1.7.0 build 1676. (But has been in this state for a long time now) Only issue is the blending effect, which compared to PS4 footage stretches too far away from models.)
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== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=Misplaced Background Blending effect
|IssueName=Misaligned depth blur effect
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The game's background blending effect stretches too far from the models.
|Description=The game's depth blur effect isn't emulated properly and causes blue shift on the last couple columns of pixels on the right edge of the screen, and stretches too far off of distant models when upscaling, introducing considerable ghosting.
|Workaround=Set Renderer to any of the "(Software)" options.
|Workaround=The effect can be removed entirely by setting the Skipdraw range to 6 and 6. Doesn't appear to break anything else.
}}
}}


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