Buffy the Vampire Slayer: Chaos Bleeds: Difference between revisions

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|releasedatePAL    = October 24, 2003
|releasedatePAL    = October 24, 2003
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
}}
}}
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|GPU=AMD Radeon HD 7850
|GPU=AMD Radeon HD 7850
|Revision=1.3.1 (git 20)
|Revision=1.3.1 (git 20)
<spoiler show="Settings" hide="Hide">
<!--
** Speedhacks:
* '''Speedhacks:'''
* mVU Flag: ✓
** mVU Flag: ✓
* MTVU: ✓
** MTVU: ✓
* EE Cyclerate: 1
** EE Cyclerate: 1
* VU Cycle Stealing: 0
** VU Cycle Stealing: 0
</spoiler>
-->
|Graphics=GSdx SSE4 0.1.16
|Graphics=GSdx SSE4 0.1.16
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 2560x1440
* Internal Resolution: 2560x1440
** Shader:
* '''Shader:'''
* Enable FXAA: ON
** Enable FXAA: ON
</spoiler>
-->
|Sound=
|Sound=
<spoiler show="SPU2-X" hide="Hide">
<!--
* Version: 1.3.1-20
* Version: 1.3.1-20
* Module: XAudio2
* Module: XAudio2
* Latency: 150ms
* Latency: 150ms
* Sync Mode: TimeStretch
* Sync Mode: TimeStretch
</spoiler>
-->
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=ASUS MAXIMUS VI HERO, 6GB DDR3-1333, BIOS: USA 2.30, Smooth, FPS: 60/60. There were apparently a lot of issues in versions 0.9.9 and older, but these seem to be fixed now.
|Comments=ASUS MAXIMUS VI HERO, 6GB DDR3-1333, BIOS: USA 2.30, Smooth, FPS: 60/60. There were apparently a lot of issues in versions 0.9.9 and older, but these seem to be fixed now.
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{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Linux Mint 19.1
|CPU=?
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GT710
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=?
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=?
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Internal Resolution Native , Blending Unit Accuracy High , Automatic CRC Level Partial , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed.
|Tester=?
|Tester=Logeater
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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