Breath of Fire: Dragon Quarter

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Breath of Fire: Dragon Quarter

PAL cover
Region NTSC-U:
Serial numbers: SLUS 20344
CRCs: 5207CCA3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 51496
CRCs: 867AB5D0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Genre: RPG
Game review links: RPG Gamer
Game review score: 8/10


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i5 2500K @ 4.3Ghz
  • Nvidia Geforce 9800 GTX+
1.0.0 GSdx Wild Arms offset hack state 2
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms offset hack state 2, Working great, a bit CPU hog, Text artifacts from upscaling, use wild arms offset hack state 2
NTSC-U Windows
  • Intel Core i7-3610QM CPU @ 2.30GHz
  • Nvidia Geforce Gtx 670m 3Gb
1.2.1 GSdx Wild Arms offset hack state 2
  • SPU2-X
  • ?
USA v02.00(14/06/2004), GSdx Wild Arms offset hack state 2, Works great @ 3x native no slow downs or crashes in x2 Completions working on x3 now., Text blurs on upscale, wild arms state 2 fixes this
NTSC-U ?
  • 8800GT
r1888 GSDX r2693
  • SPU2-X r2693 1.4.0
  • Lilypad r1853
The game requires a video card that is better than NVIDIA 9600GT. It can be run at full speed without speedhacks. CKL



Known Issues

Texture filtering causes some bugs on text and on the minimap

  • Status: Active
  • Type: Minor
  • Description: Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode. Box

Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option instead of check option

  • Workaround: Use software more
Public compatibility forum links