Breath of Fire: Dragon Quarter: Difference between revisions

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{{Issue
{{Issue
|IssueName=Texture filtering causes some bugs on text and on the minimap
|IssueName=Texture filtering causes some bugs
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Use Align Sprite=Full/Half ( will cause text to look blurry better option use TC offset hack (0500-0500). Portrait and lot text is unreadable unless you set Texture Filtering to Nearest or Bilnear (ps2) (note wild arm off set no longer works in newer builds ( either cause GUI dont support the 2 (full/half) states it use to have or the 2 states were removed)
|Description= Line Around text Use Align Sprite=Full/Half ( will cause text to look blurry) or  better option use TC offset hack (0500-0500). Portrait and lot text is unreadable unless you set Texture Filtering to Nearest or Bilnear (ps2) (note wild arm off set no longer works in newer builds ( either cause GUI dont support the 2 (full/half)     states it use to have or the 2 states were removed)
|Workaround=Use software more
|Workaround=Use software more
}}
}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Breath-of-Fire-Dragon-Quarter-SLUS-20499-U--28423 Breath of Fire - Dragon Quarter (SLUS 20499) (U)]}}
*[http://forums.pcsx2.net/Thread-Breath-of-Fire-Dragon-Quarter-SLUS-20499-U--28423 Breath of Fire - Dragon Quarter (SLUS 20499) (U)]}}
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