Difference between revisions of "Breath of Fire: Dragon Quarter"

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'''Known Issues''': Texture filtering causes some bugs on text and on the minimap. Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode Box instead of check in Texture filtering works too
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'''Known Issues''': Texture filtering causes some bugs on text and on the minimap. Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode Box  
 +
Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option  in stead of check option

Revision as of 23:51, 27 June 2013

Breath of Fire: Dragon Quarter
Region NTSC-U:
Serial numbers: SLUS 20344
CRCs: 5207CCA3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Genre: RPG

Winlogo.png Test configuration on Windows:

PCSX2 version: r1888
Graphics by GSDX: r2693
Sound by SPU2-X: r2693 1.4.0
Pad plugin is Lilypad: r1853
DVD plugin is Linuz ISO CDVD: 0.9.0

Comments: The game requires a video card that is better than NVIDIA 9600GT. It can be run at full speed without speedhacks.


Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: ?
GPU: 8800GT


Known Issues: Texture filtering causes some bugs on text and on the minimap. Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode Box Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option in stead of check option