Breath of Fire: Dragon Quarter: Difference between revisions

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'''Known Issues''': Texture filtering causes some bugs on text and on the minimap. Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode Box instead of check in Texture filtering works too

Revision as of 22:40, 27 June 2013

Breath of Fire: Dragon Quarter
Region NTSC-U:
Serial numbers: SLUS 20344
CRCs: 5207CCA3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Genre: RPG

Test configuration on Windows:

PCSX2 version: r1888
Graphics by GSDX: r2693
Sound by SPU2-X: r2693 1.4.0
Pad plugin is Lilypad: r1853
DVD plugin is Linuz ISO CDVD: 0.9.0

Comments: The game requires a video card that is better than NVIDIA 9600GT. It can be run at full speed without speedhacks.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: ?
GPU: 8800GT


Known Issues: Texture filtering causes some bugs on text and on the minimap. Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode Box instead of check in Texture filtering works too