Breath of Fire: Dragon Quarter: Difference between revisions
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|Status=2 | |||
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|GPU=8800GT | |||
|Revision=Beta SVN r1888 | |||
|Graphics=GSDX r2693 | |||
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* SPU2-X r2693 1.4.0 | |||
* Lilypad r1853 | |||
|Comments=The game requires a video card that is better than NVIDIA 9600GT. It can be run at full speed without speedhacks. | |||
|Tester=CKL | |||
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Revision as of 11:30, 21 May 2015
Developer(s): Capcom
Genre: RPG
Wikipedia: Link
Game review links: RPG Gamer
Game review score: 8/10
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
Beta SVN r1888 | GSDX r2693 |
|
The game requires a video card that is better than NVIDIA 9600GT. It can be run at full speed without speedhacks. | CKL |
|-align="left" |style="background:#C0FFC0;text-align:center;"|NTSC-U |align="center" |Windows |
- Intel Core i5 2500K @ 4.3Ghz
- Nvidia Geforce 9800 GTX+
|1.0.0 |GSdx Wild Arms offset hack state 2 |
- SPU2-X
- ?
|Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms offset hack state 2, Working great, a bit CPU hog, Text artifacts from upscaling, use wild arms offset hack state 2
|
|-align="left" |style="background:#C0FFC0;text-align:center;"|NTSC-U |align="center" |Windows |
- Intel Core i7-3610QM CPU @ 2.30GHz
- Nvidia Geforce Gtx 670m 3Gb
|1.2.1 |GSdx Wild Arms offset hack state 2 |
- SPU2-X
- ?
|USA v02.00(14/06/2004), GSdx Wild Arms offset hack state 2, Works great @ 3x native no slow downs or crashes in x2 Completions working on x3 now., Text blurs on upscale, wild arms state 2 fixes this
|
Known Issues
Texture filtering causes some bugs on text and on the minimap
- Status: Active
- Type: Minor
- Description: Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode. Box
Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option instead of check option
- Workaround: Use software more