Blood Will Tell: Difference between revisions

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<!-- Minimal PC specs -->
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|cputype          = Intel i5 2500K @3400Mhz
|cputype          = Intel i5 2500K @3400MHz
|gputype          = GeForce GTX 460 SE 768MB
|gputype          = GeForce GTX 460 SE 768MB
|pccomment        = Fluid gameplay during hardware mode, with 3x upscale. 55-60 FPS. Software mode is also ok.
|pccomment        = Fluid gameplay during hardware mode, with 3x upscale. 55-60 FPS. Software mode is also ok.
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==Widescreen support==
Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].


==Known Issues==
==Known Issues==

Revision as of 07:14, 22 June 2013

Blood Will Tell

Region NTSC-U:
Serial numbers: SLUS-20782
Release date: September 21, 2004
CRCs: 89954774
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: June 5, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: September 9, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Sega
Genre: Fantasy action-adventure
Wikipedia: Link
Game review links: Metacritic
Game review score: Metacritic: 67
Game description: Blood Will Tell: Tezuka Osamu's Dororo, released as Dororo (どろろ) in Japan, is a PlayStation 2 game released by Sega. It is based on the Japanese manga series Dororo, which was created by Tezuka Osamu.
It concerns a hero named Hyakkimaru ("Little Monster"), who has had much of his body stolen by forty-eight fiends, and has prosthetic replacements. Along with his ally, the thief Dororo (comes from dorobou (どろぼう lit. thief), Hyakkimaru must defeat all forty-eight fiends.
Both Hyakkimaru and Dororo ar playable characters in the game.

Test configuration on Windows:

PCSX2 version: 1.1.0. r5594
Graphics by GSDX: AVX-r5580
Sound by SPU2-X: r5559
Pad plugin is pokopom: r107

Comments: Post-processing failure at the beginning of the game, shadows don't show up.
Hack comments: The default ones and MTVU.

Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel i5 2500K @3400MHz
GPU: GeForce GTX 460 SE 768MB

Comments: Fluid gameplay during hardware mode, with 3x upscale. 55-60 FPS. Software mode is also ok.

Widescreen support

Widescreen support with .pnatch file from the PCSX2 forums.

Known Issues

The very beginning of the game (post-processing error)

  • Type: GFX Glitches
  • Affected Game Versions: All
  • Description: When you start a new game, instead of the black and white effect on the screen (Hyakkimaru's eyes), it has black and grey blocks/bars. Unable to see the game characters and the whole level. Very similar problem to the Valkyria Profile 2 Lost Forest part. The reminiscence scenes with sepia effect also suffer from this glitch.
  • Solution: Use software mode during this section of the game.

Character shadows display error

  • Type: GFX Glitches
  • Affected Game Versions: All
  • Description: The characters in the game have a blob like shadow, but only a rectangle border show up a little around the characters (which should be invisible at normal conditions).
  • Solution: Use software mode if it bothers you.

Grey subtitle fonts

  • Type: GFX Glitches (minor)
  • Affected Game Versions: All
  • Description: The subtitle fonts are grey colored, instead of white with a black outline. Minor glitch. Subs are readable.
  • Solution: Use software mode if it bothers you.