Blood Will Tell: Difference between revisions

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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Black screen during the Prologue
|IssueName=Games does not scale up
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=The screen is completely black in the prologue if renderer is set to Direct3D9 or 11 (Hardware).
|Description=Increasing the Internal Resolution in the GSdx plugin won't scale up most textures, which makes the game look very pixelated at any upscaled resolution.
|Workaround=Go to Config > Video (GS) > Plugin Settings, switch Renderer to "OpenGL (Hardware)" or any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Texture Filtering to "Bilinear (Forced)". This will reduce the pixelation.
}}
}}


{{Issue
{{Issue
|IssueName=Character shadows display error
|IssueName=Black screen during the Prologue
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=1
|Description=Character shadows are missing and only a rectangle border is visible around the characters (which should be invisible at normal conditions).
|Description=The screen is completely black in the prologue if renderer is set to Direct3D9 or 11 (Hardware).
|Workaround=Fixed as of at least the 1.4.0 Stable release. For older versions switch to Software Mode by setting Renderer to any of the "(Software)" options.  
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)" or any of the "(Software)" options. Alternatively set CRC Hack Level to "Partial", turn on "Enable HW Hacks", go to Configure Hacks and set Round Sprite to "Half". However, this workaround can have a significant performance impact.
}}
}}


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|Description=The subtitle fonts are grey colored, instead of white with a black outline.
|Description=The subtitle fonts are grey colored, instead of white with a black outline.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "Medium". Alternatively switch to Software Mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "Medium". Alternatively switch to Software Mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Character shadows display error
|IsFixed=1
|IssueLevel=0
|Description=Character shadows are missing and only a rectangle border is visible around the characters (which should be invisible at normal conditions).
|Workaround=Fixed as of at least the 1.4.0 Stable release. For older versions switch to Software Mode by setting Renderer to any of the "(Software)" options.
}}
}}


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