Black: Difference between revisions

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{{infobox
{{infobox
|image            = Black_cover_art.jpg‎
|image            = Black_cover_art.jpg‎
|caption          = Black NTSC Cover
|caption          = NTSC-U Cover Art
|developer        = Criterion Games
|developer        = Criterion Games
|publisher        = [[Electronic Arts|EA Games]]
|publisher        = [[Electronic Arts|EA Games]]
|genre            = Action, Shooter, Arcade
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Black_(video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Black_(video_game) Link]
|gameinfo          = You can engage in cinematic firefights through destructible environments in Black, the new first-person shooter from Criterion Studios. You can play as an operative in Eastern Europe with extensive access to the newest exotic weaponry that the world has to offer. As you blast your way through the urban environments featured in the game you can find opportunities to make "style kills," using your environment to take out your foes with explosions or falling debris.<br />
|gameinfo          = You can engage in cinematic firefights through destructible environments in Black, the new first-person shooter from Criterion Studios. You can play as an operative in Eastern Europe with extensive access to the newest exotic weaponry that the world has to offer. As you blast your way through the urban environments featured in the game you can find opportunities to make "style kills," using your environment to take out your foes with explosions or falling debris.<br />
''Black'' takes place in Ingushetia and Chechnya, Russian Federation. The protagonist is a black ops soldier named Sergeant First Class Jack Kellar. Kellar is an inadequately disciplined member of a CIA black ops group and a veteran of several conflicts. He is now considered a terrorist and has been captured. He is now forced to tell his story (the game) or go to jail for life.
''Black'' takes place in Ingushetia and Chechnya, Russian Federation. The protagonist is a black ops soldier named Sergeant First Class Jack Kellar. Kellar is an inadequately disciplined member of a CIA black ops group and a veteran of several conflicts. He is now considered a terrorist and has been captured. He is now forced to tell his story (the game) or go to jail for life.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920890-black Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/920890-black Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/black Metacritic]|79/100}}
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2006/02/23/black IGN]|8.6/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_black_ps2 Eurogamer]|8/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/black Metacritic]|79/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/black-review/1900-6144741/ GameSpot]|7.4/10}}
|widescreen        = 1
|widescreen        = 1
|widescreenpatch  = 1
|widescreenpatch  = 1
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|au_rating        = M
|au_rating        = M
|japan_rating      = C
|japan_rating      = C
|japan_rating_text = Crime, Violence
|ko_rating        = 15
|ko_rating        = 15
|na_rating_text    = Strong Language, Violence
|na_rating_text    = Strong Language, Violence
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|Comments=Europe v02.20(10/02/2006) 2 cores set, 99% of the time at 100% speed but wasn´t fun with my old PC, this game is very demanding. Hardware mode is almost as good as Software mode, use HW mode when you´re low at FPS in SW. No speedhacks activated, because any speedhacks (and if it´s just the speedhacks tab) will freeze the game for me for what reason. If you move too quick around edges you can get stuck, the other testers already mentioned it. Another big thing in the game is the spinning bug, it happens when an enemy gets stuck at a place (like you can) and you look at his direction, the camera will go really weird. I don´t think there´s a fix for that other than kill the stuck guy.
|Comments=Europe v02.20(10/02/2006) 2 cores set, 99% of the time at 100% speed but wasn´t fun with my old PC, this game is very demanding. Hardware mode is almost as good as Software mode, use HW mode when you´re low at FPS in SW. No speedhacks activated, because any speedhacks (and if it´s just the speedhacks tab) will freeze the game for me for what reason. If you move too quick around edges you can get stuck, the other testers already mentioned it. Another big thing in the game is the spinning bug, it happens when an enemy gets stuck at a place (like you can) and you look at his direction, the camera will go really weird. I don´t think there´s a fix for that other than kill the stuck guy.
|Tester=LeRutY
|Tester=LeRutY
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Enterprise
|CPU=Intel Core i5-4790K @ 4.00 GHz, 16 GB RAM
|GPU=GTX 770Ti w/ 2 GB VRAM
|Revision=v1.5.0-dev-3403-g58f5a5b91
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** Basically Preset 2, but:
** EE Cyclerate: -2
</spoiler>
|Graphics=GSdx 1.1.0 SSE4
<spoiler show="Settings" hide="Hide">
* Renderer: SSE4 - OpenGL (Hardware)
* Internal Resolution: Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1 (Xinput)
|Comments=Game runs perfectly well, full frames and no bugs 100% speed! Lmao enjoy. This was really fun. Only a few graphics glitches like some innocent flickering, don't ruin the game at all. Only early game too. Just... Disable frame limiter when you start a new game. The cutscenes are so dang long!! THEY ARE SO DANG LONG!!! I AM SERIOUS. WHY. Padding game length and DVD size?? Fuck me. Lmao
|Tester=GewehrRoss1
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=BIOS: Europe v02.00 FPS 40/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution Native , Blending Unit Accuracy Basic , Automatic CRC Level Partial , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack UV Cycle Stealing 1. Only player the first level Some slow downs during game play but playable more testing might be needed.
|Comments=BIOS: Europe v02.00 FPS 40/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation, Internal Resolution Native , Blending Unit Accuracy Basic , Automatic CRC Level Partial , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack UV Cycle Stealing 1. Only player the first level Some slow downs during game play but playable more testing might be needed.
|Tester=Logeater
|Tester=Logeater
}}
}}
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* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.


 
==Fixed Issues==
==Known Issues==
{{Issue
|IssueName= Player getting stuck
|IsFixed=1
|IssueLevel=2
|Description= Certain areas you can't move and you either need to quit game or kill yourself.
|Workaround=Patched in the latest 1.7 dev builds.
}}


{{Issue
{{Issue
|IssueName= The game cradhes when shoots.
|IssueName= Sky doesn't render properly in Hardware mode
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=0
|Description= when the player shoot people in their faces while running and gunning the game crashes
|Description= The skybox in Hardware mode isn't properly rendered, appearing black to anyone who loaded the game in Hardware mode.
|Workaround= No known solution.  
|Workaround= Patched in the latest 1.7 dev builds. (tested on v 1.7.3584 and v 1.7.3594) 
}}
}}


==The gallery==
==The gallery==
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