Berserk

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Revision as of 18:58, 15 December 2021 by Nyahello (talk | contribs) (→‎Known Issues: mention manual game fix from test case, and also mention it does not work with 1.7 because it was removed)
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Berserk

Game general and emulation properties:
CERO rating: D
GRB rating: 18
Widescreen patch available
Languages supported:
Japanese: SLPM-65688 & SLPM-65686 & SLPM-65618 & SLPM-61091
Korean: SLKA-25213
Region NTSC-J/C/K:
Serial numbers: SLPM-65688
SLPM-65686 (Limited Edition)
SLKA-25213 (Korea)
SLPM-65618 (As a bonus demo disc to Vampire Panic LE)
SLPM-61091 (Trial)
Release date: October 7, 2004 (Japan, Korea)
CRCs: 9685E636
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Sammy Studios
Publisher(s): Sammy Studios
Genre: Action, Fighting
Wikipedia: Link


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • i5 2500 @ 3.30GHz
  • XFX HD6850
1.1.0 r5649 GSdx 0.1.16
  • SPU2-X 2.0.0
  • Lilypad 0.11.0
BIOS: USA 2.20, Cutscenes won't render if using GSdx dx9/dx11 hardware mode, hit F9 to switch to software mode or better yet go to emulation settings/game fixes, check "Enable manual game fixes" and then "Switch to GSdx software rendering when a FMV plays" to workaround it. Joder666
NTSC-J ?
  • i7 4790K @ 4GHz
  • GTX 770
1.5.0-dev2448-gd09737dbb GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • Lilypad 0.12.1
When using Internal Resolution 8x-Native the game glitches every now and then, furthermore when using Support Character Art (action in the action) the frame rate drops from 55~60 to 4~8, as a workaround I decreased the Internal Resolution from 8x to 6x, frame rate issue was fixed however glitching still remained but WAY less than usual. HimaOuji


Trivia

  • Original names: ベルセルク 千年帝国の鷹(ミレニアム・ファルコン) (SLPM-65688) & (SLPM-65686), 베르세르크: 천년제국의 매 편 성마전기의 장 (SLKA-25213)
  • Also known as Berserk: Millennium Falcon Hen Seima Senki no Shou (JP), Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou
  • There is an English/Italian fan translation for this game.


Known Issues

Pink/missing HUD elements

  • Status: Active
  • Type: Minor
  • Description: There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
  • Workaround: Works in v1.5.0-dev-2448, HUD elements appear with less color than the rendering of software but are entirely functional. Use PCSX2 1.6 and enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds).
  • Alternatively: Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 to fix the HUD whenever it breaks--or try the patch below with cheats enabled.

<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide"> 9685E636.pnach

patch=0,EE,00246490,extended,24050081
patch=0,EE,0027E2D0,extended,24050081
patch=0,EE,0027DE30,extended,24050081

https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619908#pid619908 </spoiler>

Fixed Issues

Subtitle is not showing while playing FMV

  • Status: Fixed
  • Type: Minor
  • Description: subtitles are missing in sutscenes while using GSdx hardware mode.
  • Workaround: Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix subtitle. Or use PCSX2 1.6 stable

Cutscenes are black

  • Status: Fixed
  • Type: Minor
  • Description: There's a issue rendering movies(black screen) while using GSdx hardware mode.
  • Workaround: Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix cutscenes.
  • Alternatively: Use software rendering.


The gallery

Public compatibility forum links