Berserk: Difference between revisions

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{{info-stub}}
{{info-stub}}


{{infobox game
{{infobox
|region            =
|image            = Berserk PS2 JP.jpeg
|serial            =
|CRC              =
|image            =  
|releasedate      = Nov 23, 2005
|caption          =
|caption          =
|status            =
|developer         = Sammy Studios
|linuxstatus      =
|publisher         = [[Sammy Studios]]
|macstatus         =
|genre            = Action, Fighting
<!-- Use only once per game -->
|wikipedia        = [http://en.wikipedia.org/wiki/Berserk_(2004_video_game) Link]
|developer         =  
|gameinfo          =
|genre            =  
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915029-berserk Link]
|wikipedia        =  
|korean            = SLKA-25213
|gameinfo          =  
|japanese          = SLPM-65688 & SLPM-65686 & SLPM-65618 & SLPM-61091
<!-- Windows specs -->
|japan_rating      = D
|pcsx2ver          =  
|ko_rating         = 18
|gsname            =  
|widescreenpatch  = 1
|gsver            =  
<!-- NTSC-U props -->
|soundname         =  
|NTSCU            = 0
|soundver          =  
|serialsNTSCU      =
|padname          =
|CRCsNTSCU        =
|padver            =  
|releasedateNTSCU  =
|dvdplugname      =  
|statusNTSCU      =
|dvdplugver        =  
|linuxstatusNTSCU  =
|biosver          =  
|macstatusNTSCU    =
|hacks            =  
<!-- PAL props -->
|fpsinfo          =  
|PAL              = 0
|comment          =  
|serialsPAL        =
<!-- Linux specs -->
|CRCsPAL          =
|linuxpcsx2ver    =
|releasedatePAL   =
|linuxgsname      =
|statusPAL        =
|linuxgsver        =
|linuxstatusPAL    =
|linuxsoundname   =
|macstatusPAL      =
|linuxsoundver    =
<!-- NTSC-J props -->
|linuxpadname      =
|NTSCJ            = 1
|linuxpadver      =
|serialsNTSCJ     = SLPM-65688<br />SLPM-65686 <small>(Limited Edition)</small><br />SLKA-25213 <small>(Korea)</small><br />SLPM-65618 <small>(As a bonus demo disc to Vampire Panic LE)</small><br />SLPM-61091 <small>(Trial)</small>
|linuxdvdplugname  =
|CRCsNTSCJ        = 9685E636
|linuxdvdplugver  =
|releasedateNTSCJ  = October 7, 2004 <small>(Japan, Korea)</small>
|linuxbiosver     =
|statusNTSCJ      = 2
|linuxhacks        =
|linuxstatusNTSCJ  =
|linuxfpsinfo      =
|macstatusNTSCJ    =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =  
|gputype          =  
|pccomment        =  
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=?
|CPU=i5 2500 @ 3.30GHz
|GPU=XFX HD6850
|Revision=1.1.0 r5649
|Graphics=GSdx 0.1.16
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.11.0
|Comments=BIOS: USA 2.20, Cutscenes won't render if using GSdx dx9/dx11 hardware mode, hit F9 to switch to software mode or better yet go to emulation settings/game fixes, check "Enable manual game fixes" and then "Switch to GSdx software rendering when a FMV plays" to workaround it.
|Tester=Joder666
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=?
|CPU=i7 4790K @ 4GHz
|GPU=GTX 770
|Revision=1.5.0-dev2448-gd09737dbb
|Graphics=GSdx 1.1.0 AVX2
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=When using Internal Resolution 8x-Native the game glitches every now and then, furthermore when using Support Character Art (action in the action) the frame rate drops from 55~60 to 4~8, as a workaround I decreased the Internal Resolution from 8x to 6x, frame rate issue was fixed however glitching still remained but WAY less than usual.
|Tester=HimaOuji
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''ベルセルク 千年帝国の鷹(ミレニアム・ファルコン)''' (SLPM-65688) & (SLPM-65686), '''베르세르크: 천년제국의 매 편 성마전기의 장''' (SLKA-25213)
* Also known as '''Berserk: Millennium Falcon Hen Seima Senki no Shou''' (JP), '''Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou'''
*There is an [https://www.romhacking.net/translations/2837/ English]/Italian fan translation for this game.
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName=Pink/missing HUD elements
|IsFixed=0
|IssueLevel=0
|Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
|Workaround= Works in v1.5.0-dev-2448, HUD elements appear with less color than in software mode but are entirely functional. Or enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds).
*'''Alternatively:''' Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 during FMV's--or try the patch below with cheats enabled.
<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide">
9685E636.pnach
<pre>
patch=0,EE,00246490,extended,24050081
patch=0,EE,0027E2D0,extended,24050081
patch=0,EE,0027DE30,extended,24050081
</pre>
https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619908#pid619908
</spoiler>
}}
==Fixed Issues==
{{Issue
|IssueName=Subtitle is not showing while playing FMV
|IsFixed=1
|IssueLevel=0
|Description=subtitles are missing in sutscenes while using GSdx hardware mode.
|Workaround=Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix subtitle. Or use PCSX2 1.6 stable
}}
{{Issue
|IssueName=Cutscenes are black
|IsFixed=1
|IssueLevel=0
|Description=There's a issue rendering movies(black screen) while using GSdx hardware mode.
|Workaround=Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix cutscenes.
*'''Alternatively:''' Use software rendering.
}}
==The gallery==
<gallery>
File:Berserk_Forum_1.jpg|Berserk (SLPM 65688)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Berserk-SLPM-65688-J--29273 Berserk (SLPM 65688) (J)]}}

Revision as of 19:02, 15 December 2021

Berserk

Game general and emulation properties:
CERO rating: D
GRB rating: 18
Widescreen patch available
Languages supported:
Japanese: SLPM-65688 & SLPM-65686 & SLPM-65618 & SLPM-61091
Korean: SLKA-25213
Region NTSC-J/C/K:
Serial numbers: SLPM-65688
SLPM-65686 (Limited Edition)
SLKA-25213 (Korea)
SLPM-65618 (As a bonus demo disc to Vampire Panic LE)
SLPM-61091 (Trial)
Release date: October 7, 2004 (Japan, Korea)
CRCs: 9685E636
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Sammy Studios
Publisher(s): Sammy Studios
Genre: Action, Fighting
Wikipedia: Link


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • i5 2500 @ 3.30GHz
  • XFX HD6850
1.1.0 r5649 GSdx 0.1.16
  • SPU2-X 2.0.0
  • Lilypad 0.11.0
BIOS: USA 2.20, Cutscenes won't render if using GSdx dx9/dx11 hardware mode, hit F9 to switch to software mode or better yet go to emulation settings/game fixes, check "Enable manual game fixes" and then "Switch to GSdx software rendering when a FMV plays" to workaround it. Joder666
NTSC-J ?
  • i7 4790K @ 4GHz
  • GTX 770
1.5.0-dev2448-gd09737dbb GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • Lilypad 0.12.1
When using Internal Resolution 8x-Native the game glitches every now and then, furthermore when using Support Character Art (action in the action) the frame rate drops from 55~60 to 4~8, as a workaround I decreased the Internal Resolution from 8x to 6x, frame rate issue was fixed however glitching still remained but WAY less than usual. HimaOuji


Trivia

  • Original names: ベルセルク 千年帝国の鷹(ミレニアム・ファルコン) (SLPM-65688) & (SLPM-65686), 베르세르크: 천년제국의 매 편 성마전기의 장 (SLKA-25213)
  • Also known as Berserk: Millennium Falcon Hen Seima Senki no Shou (JP), Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou
  • There is an English/Italian fan translation for this game.


Known Issues

Pink/missing HUD elements

  • Status: Active
  • Type: Minor
  • Description: There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
  • Workaround: Works in v1.5.0-dev-2448, HUD elements appear with less color than in software mode but are entirely functional. Or enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds).
  • Alternatively: Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 during FMV's--or try the patch below with cheats enabled.

<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide"> 9685E636.pnach

patch=0,EE,00246490,extended,24050081
patch=0,EE,0027E2D0,extended,24050081
patch=0,EE,0027DE30,extended,24050081

https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619908#pid619908 </spoiler>

Fixed Issues

Subtitle is not showing while playing FMV

  • Status: Fixed
  • Type: Minor
  • Description: subtitles are missing in sutscenes while using GSdx hardware mode.
  • Workaround: Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix subtitle. Or use PCSX2 1.6 stable

Cutscenes are black

  • Status: Fixed
  • Type: Minor
  • Description: There's a issue rendering movies(black screen) while using GSdx hardware mode.
  • Workaround: Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix cutscenes.
  • Alternatively: Use software rendering.


The gallery

Public compatibility forum links