Berserk: Difference between revisions

15 bytes removed ,  15 December 2021
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|IssueLevel=0
|IssueLevel=0
|Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
|Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
|Workaround= Works in v1.5.0-dev-2448, HUD elements appear with less color than in software mode but are entirely functional. Use PCSX2 1.6 and enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds).
|Workaround= Works in v1.5.0-dev-2448, HUD elements appear with less color than in software mode but are entirely functional. Or enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds).
*'''Alternatively:''' Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 to fix the HUD whenever it breaks--or try the patch below with cheats enabled.
*'''Alternatively:''' Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 to fix the HUD whenever it breaks--or try the patch below with cheats enabled.
<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide">
<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide">
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