Battle Engine Aquila: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=?
|CPU=Intel Core i7-3930K 3200Mhz 6 Core 12 Thread
|GPU=EVGA NVidia GTX 680 Classified 4GB
|Revision=1.0.0 r5350 and 1.1.0
|Graphics=GSdx dx11 Hardware r5334
|Sound=
* SPU2-X r5324
* Lilypad SVN r5282
|Comments=BIOS: USA 1.60 07/02/2002, HACKS: Speedhack: MicroVU MTVU Enabled (MultiThread), Had to enable MTVU to get the game to run at decent FPS, also, skipping the cinematics and bumbling through the broken unusable menu got us into the game, which finally allowed us to play. Make sure Multi-Thread is on before playing, especially if you have more than 3 cores. The game will only function at about 30FPS if this setting is not on. Main menu is completely unusable, but the rest of the game functions as soon as you get out of the menu system.
|Tester=TheOmegaOne
}}
{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=18 02 2013 1.1.0 r5565-
|Revision=1.1.0 r5565
|Graphics=GSdx 5559 SSE41 [12 02 2013]
|Graphics=GSdx 5559 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [12 02 2013]
*SPU2-X 2.0.0
*LilyPad 0.11.0 [13 01 2013]
*LilyPad 0.11.0
|Comments=Status goes from menus to ingame., Ingame looks perfect, but menus to get there are totally broken, making saving/resuming a game very hard.
|Comments=Status goes from menus to ingame., Ingame looks perfect, but menus to get there are totally broken, making saving/resuming a game very hard.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Playable. Requires VU clamping set to "Extra" to fix menus, FMV's flicker in hardware mode, aside from that it's fine.
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Playable. Requires VU clamping set to "Extra" to fix menus, FMV's flicker in hardware mode, aside from that it's fine.
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=?
|CPU=Intel Core i7-3930K 3200Mhz 6 Core 12 Thread
|GPU=EVGA NVidia GTX 680 Classified 4GB
|Revision=1.0.0 r5350 and 1.1.0
|Graphics=GSdx dx11 Hardware r5334
|Sound=
* SPU2-X r5324
* Lilypad SVN r5282
|Comments=BIOS: USA 1.60 07/02/2002, HACKS: Speedhack: MicroVU MTVU Enabled (MultiThread), Had to enable MTVU to get the game to run at decent FPS, also, skipping the cinematics and bumbling through the broken unusable menu got us into the game, which finally allowed us to play. Make sure Multi-Thread is on before playing, especially if you have more than 3 cores. The game will only function at about 30FPS if this setting is not on. Main menu is completely unusable, but the rest of the game functions as soon as you get out of the menu system.
|Tester=TheOmegaOne
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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