Barbie Horse Adventures: Wild Horse Rescue: Difference between revisions

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|releasedateNTSCU  = November 4, 2003
|releasedateNTSCU  = November 4, 2003
|statusNTSCU      =  
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
|macstatusNTSCU    =  
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|Comments=Menus are at 60 fps and anything past that is a mixed bag. Horse Selection was about 25 fps  and actual gameplay was roughly anywhere from 10-20 fps.
|Comments=Menus are at 60 fps and anything past that is a mixed bag. Horse Selection was about 25 fps  and actual gameplay was roughly anywhere from 10-20 fps.
|Tester=FurryTrash23
|Tester=FurryTrash23
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel i7-9750H
|GPU=AMD Radeon Pro 5300M
|Revision=1.7.2369
|Graphics=Software backend
|Sound=
|Comments=Settings: 4 extra rendering threads and MTVU. Runs 60fps with no slowdowns that I can find.
|Tester=DigitalMajestic
}}
}}
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{{TestingHeader|OS=Mac}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Monterey 12.2.1
|CPU=Intel i7-9750H
|GPU=AMD Radeon Pro 5300M
|Revision=Nightly build 2022-02-10
|Graphics=Software backend
|Sound=
|Comments=Settings: 4 extra rendering threads and MTVU. Runs 60fps with no slowdowns that I can find. Minor graphical issues that don't detract from gameplay.
|Tester=DigitalMajestic
}}
{{TestingFooter}}
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== Known Issues ==
== Known Issues ==


{{Issue
{{Issue
|IssueName=
|IssueName=FMV flicker on hardware rendering
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=FMVs flicker at ~60hz when a hardware rendering backend is used.
|Workaround=
|Workaround=Use the software render backend, or if using a hardware render backend enable the checkbox at General Settings > Game Fixes > Switch to Software render for FMVs
}}
}}
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Revision as of 00:23, 23 February 2022

Barbie Horse Adventures: Wild Horse Rescue

Game general and emulation properties:
ESRB rating: E
PEGI rating: 3+
Supports up to two local players
Languages supported:
English: SLES-51845 & SLUS-20664
German: SLES-51845
French: SLES-51845
Spanish: SLES-51845
Dutch: SLES-51845
Italian: SLES-51845
Region NTSC-U:
Serial numbers: SLUS-20664
Release date: November 4, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: Playable
Region PAL:
Serial numbers: SLES-51845
Release date: November 28, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Blitz Games
Publisher(s): Universal Interactive
Genre: Sports
Wikipedia: Link
Game review links: Metacritic50/100
Game description: Some of Barbie's wild horses are missing from her stable, and you must help her find them. Choose your horse, riding tack, and Barbie's outfit, and then ride through the beautiful countryside. You can even help Barbie dismount her horse and explore trails on foot. Your adventure, however, is not without dangers, as you must jump over fallen trees, cross rickety bridges, and avoid other obstacles. After you chase the horses, lasso them, and return them to safety, you can challenge your friend to race.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 10 Home
  • AMD A6-9225 RADEON R4
1.4.0 GSDX 2016050132032 SPU2-X Menus are at 60 fps and anything past that is a mixed bag. Horse Selection was about 25 fps and actual gameplay was roughly anywhere from 10-20 fps. FurryTrash23
NTSC-U Windows 10
  • Intel i7-9750H
  • AMD Radeon Pro 5300M
1.7.2369 Software backend Settings: 4 extra rendering threads and MTVU. Runs 60fps with no slowdowns that I can find. DigitalMajestic




Test configurations on Macintosh:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Monterey 12.2.1
  • Intel i7-9750H
  • AMD Radeon Pro 5300M
Nightly build 2022-02-10 Software backend Settings: 4 extra rendering threads and MTVU. Runs 60fps with no slowdowns that I can find. Minor graphical issues that don't detract from gameplay. DigitalMajestic


Known Issues

FMV flicker on hardware rendering

  • Status: Active
  • Type: Minor
  • Description: FMVs flicker at ~60hz when a hardware rendering backend is used.
  • Workaround: Use the software render backend, or if using a hardware render backend enable the checkbox at General Settings > Game Fixes > Switch to Software render for FMVs