Baldur's Gate: Dark Alliance II: Difference between revisions
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Baldur's Gate: Dark Alliance II (view source)
Revision as of 21:04, 26 November 2022
, 26 November 2022no edit summary
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* Some cutscenes have horrible artifacting, but no settings seem to change that | * Some cutscenes have horrible artifacting, but no settings seem to change that | ||
|Tester=KingTroller | |Tester=KingTroller | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 11 Pro 22H2 | |||
|CPU=AMD Ryzen 9 3950X @ 4,2 GHz | |||
|GPU=Nvidia GeForce RTX 3090 | |||
|Revision=Nightly 1.7.0 dev-3639 | |||
|Graphics=AVX2, Vulkan (at 8x Native) | |||
|Sound= | |||
|Comments= Played the first ~45mins Runs most time at full speed , but at some places or ingame cutscenes the framerate drops down to 30-40 Fps. Game runs internally with 50 Fps (NTSC should run with 60 Fps) | |||
|Tester=Scorpionking95 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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<gallery> | <gallery> | ||
File:Baldurs_Gate_Dark_Alliance_II_Forum_1.jpg|Baldur's Gate: Dark Alliance II (SLES 52187) | File:Baldurs_Gate_Dark_Alliance_II_Forum_1.jpg|Baldur's Gate: Dark Alliance II (SLES 52187) | ||
File:Pcsx2-qtx64-avx2_2022_11_26_20_11_02_163q.jpg| Baldurs Gate : DA II running @ 8x Native Resolution | |||
</gallery> | </gallery> | ||