Baldur's Gate: Dark Alliance: Difference between revisions

Tested the Game on my Hardware
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(Tested the Game on my Hardware)
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|Comments=Status goes from in-game to playable. Runs at a decent speed. You must use a GSdx software renderer and the 4GB patch must be used or game will crash.
|Comments=Status goes from in-game to playable. Runs at a decent speed. You must use a GSdx software renderer and the 4GB patch must be used or game will crash.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Sound=
*SPU2-X 2.0.0 r5731
*LilyPad 0.11.0
|Comments=Status goes from in-game to playable. Runs at a decent speed. You must use a GSdx software renderer and the 4GB patch must be used or game will crash.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel i5 2500k @ 4,2 GHz
|GPU=Nvidia 1070 GTX
|Revision=1.5.0-dev-2382
|Graphics=GSdx32-SSE4.dll [GSdx 20180520163032 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA 1.6, 60 FPS @ 3x native Res everywhere if selecting "Allow 8-Bit Textures" & HW Hack "Fast Texture Invalidation"
|Tester=Nebujin
}}
}}
{{TestingEntry
{{TestingEntry
ninja
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