Baldur's Gate: Dark Alliance: Difference between revisions

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(Tested the Game on my Hardware)
No edit summary
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10
|OS=Windows 10
|CPU=Intel i5 2500k @ 4,2 GHz
|CPU=Intel i5-2500k @ 4,2 GHz
|GPU=Nvidia 1070 GTX
|GPU=Nvidia 1070 GTX
|Revision=1.5.0-dev-2382
|Revision=1.5.0-dev-2382
|Graphics=GSdx32-SSE4.dll [GSdx 20180520163032 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
|Graphics=GSdx32 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
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* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=BIOS: USA 1.6, 60 FPS @ 3x native Res everywhere if selecting "Allow 8-Bit Textures" & HW Hack "Fast Texture Invalidation"
|Comments=BIOS: 60 FPS with OpenGL @ 3x native Res if selecting "Allow 8-Bit Textures" & HW Hack "Fast Texture Invalidation"
|Tester=Nebujin
|Tester=Nebujin
}}
}}
ninja
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