Armored Core 2: Difference between revisions
→Known Issues: Added "No workarounds." to unresolved issues
(→Known Issues: Added a known issue which still persists on nightly build.) Tags: Mobile edit Mobile web edit Advanced mobile edit |
(→Known Issues: Added "No workarounds." to unresolved issues) Tags: Mobile edit Mobile web edit Advanced mobile edit |
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The corridor right after the final enemy of the game is supposed to have an energy wave running along the walls effect, but in PCSX2, broken texture appears instead. | |Description=The corridor right after the final enemy of the game is supposed to have an energy wave running along the walls effect, but in PCSX2, broken texture appears instead. | ||
|Workaround= Issue report is [https://github.com/PCSX2/pcsx2/issues/2399 here]. | |Workaround= No workarounds. Issue report is [https://github.com/PCSX2/pcsx2/issues/2399 here]. | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Shadows often are misplaced or appear wrong, especially at moving near some pieces of geometry in a few area. They even float above your AC standing directly below a piece of geometry can sometimes lead to your shadow being projected above your AC instead of below. | |Description=Shadows often are misplaced or appear wrong, especially at moving near some pieces of geometry in a few area. They even float above your AC standing directly below a piece of geometry can sometimes lead to your shadow being projected above your AC instead of below. | ||
|Workaround= Issue report is [https://github.com/PCSX2/pcsx2/issues/2400 here]. | |Workaround= No workarounds. Issue report is [https://github.com/PCSX2/pcsx2/issues/2400 here]. | ||
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