Armored Core 2: Difference between revisions

m
updated shadow issue
m (updated shadow issue)
(One intermediate revision by one other user not shown)
Line 177: Line 177:
|IssueName=Floating/misplaced shadows
|IssueName=Floating/misplaced shadows
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=-1
|Description=Shadows often are misplaced or appear wrong, especially at moving near some pieces of geometry in a few area. They even float above your AC standing directly below a piece of geometry can sometimes lead to your shadow being projected above your AC instead of below.
|Description=Occurs on real hardware. Shadows often are misplaced or appear wrong, especially at moving near some pieces of geometry in a few area. They even float above your AC standing directly below a piece of geometry can sometimes lead to your shadow being projected above your AC instead of below.
|Workaround= No workarounds. Issue report is [https://github.com/PCSX2/pcsx2/issues/2400 here].
|Workaround= No workarounds. Issue report is [https://github.com/PCSX2/pcsx2/issues/2400 here].
}}
}}
Line 187: Line 187:
|IssueLevel=0
|IssueLevel=0
|Description=The game sprites do not take well to being upscaled, and will produce artifacts such as blurry HUD text and stray lines.
|Description=The game sprites do not take well to being upscaled, and will produce artifacts such as blurry HUD text and stray lines.
|Workaround= You can alleviate this by enabling manual hardware fixes, going into the Upscale Fixes tab, and setting Round Sprite to half, and checking Align Sprite and Merge Sprite (hasn't been tested in full playthrough). Messing with the settings here might produce better results. You can adjust the offset of the textures to remove any HUD artifacts (x400y0 is a good starting point -- a comparison gallery of various values is [https://imgur.com/a/PwzqnnH here]), but be warned that as of 1.7.5553 it'll still produce misalignment artifacts elsewhere. This problem's a matter of removing the more glaring artifacts as a compromise. This problem also persists in the sequel, [https://wiki.pcsx2.net/Armored_Core_2:_Another_Age AC2: Another Age.]
|Workaround= You can alleviate this by enabling manual hardware fixes, going into the Upscale Fixes tab, and setting Round Sprite to half, and checking Align Sprite and Merge Sprite (hasn't been tested in full playthrough). Messing with the settings here might produce better results. You can adjust the offset of the textures to remove any HUD artifacts (x400y0 is a good starting point -- a comparison gallery of various values is [https://imgur.com/a/PwzqnnH here]), but be warned that as of 1.7.5553 it'll still produce misalignment artifacts elsewhere. This problem's a matter of removing the more glaring artifacts as a compromise. This problem also persists in the sequel, [[Armored Core 2: Another Age|AC2: Another Age]].
}}
}}
<br /><br />
<br /><br />
ninja
10

edits