Armored Core 2: Difference between revisions

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* Original names: '''アーマード・コア2''' (SLPS-25007) & (SLPS-73403)
* Original names: '''アーマード・コア2''' (SLPS-25007) & (SLPS-73403)


 
==Fixed Issues==
==Known Issues==


{{Issue
{{Issue
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|Workaround= #3959 fixed it.
|Workaround= #3959 fixed it.
}}
}}
{{Issue
|IssueName=Misaligned video during FMVs
|IsFixed=0
|IssueLevel=-1
|Description=The game has a different TC buffer setup for FMVs, resulting in the video being slightly off-center in hardware mode while upscaling (with rainbow lines in the empty space on the bottom right). This only happens while upscaling.
|Workaround= On game properties (after launching the game), go to display and crop the bottom, right and top and left of the screen by 1 pixel, should remove any visible garbage.
}}
==Known Issues==


{{Issue
{{Issue
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Running in resolutions higher than native will result in lines in various HUD elements and UI text.
|Description=Running on Hardware renderer causes artifacts in various HUD elements and UI text.
|Workaround= No workaround. Issue report is [https://github.com/PCSX2/pcsx2/issues/2393 here]
|Workaround= Use Software renderer. Issue report is [https://github.com/PCSX2/pcsx2/issues/2393 here]
}}
}}


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}}
}}


{{Issue
|IssueName=Upscaled HUD sprites have artifact lines in hardware mode
|IsFixed=0
|IssueLevel=0
|Description=The game sprites do not take well to being upscaled, and will produce artifacts such as blurry HUD text and stray lines.
|Workaround= You can alleviate this by enabling manual hardware fixes, going into the Upscale Fixes tab, and setting Round Sprite to half, and checking Align Sprite and Merge Sprite (hasn't been tested in full playthrough). Messing with the settings here might produce better results. You can adjust the offset of the textures to remove any HUD artifacts (x400y0 is a good starting point -- a comparison gallery of various values is [https://imgur.com/a/PwzqnnH here]), but be warned that as of 1.7.5553 it'll still produce misalignment artifacts elsewhere. This problem's a matter of removing the more glaring artifacts as a compromise. This problem also persists in the sequel, [[Armored Core 2: Another Age|AC2: Another Age]].
}}
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<gallery>
<gallery>
Image:Ac2_hud_bug.png|The HUD bug
Image:Ac2_hud_bug.png|Glitched HUD (already fixed as of [https://github.com/PCSX2/pcsx2/releases/tag/v1.7.5434 v1.7.5434])
Image:Ac2_shot01.png|The HUD working
Image:Armored Core 2 - SLUS-20014.png|Widescreen patched @ 3x Resolution
Image:Armored Core 2 - SLUS-20014.png|Widescreen @ 1080p
</gallery>
</gallery>


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