Armored Core: Nexus: Difference between revisions

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m (I think you refer to firewire. We don't even have an icon for network games (indirectly it's the number of "online" players). I could add it no problem but I have no sources to fill this kind of info.)
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|Comments=HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
|Comments=HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
|Tester=?
|Tester=?
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS= Windows 10 1709 (10.0.16299.248)
|CPU=AMD Ryzen 5 1400 3.2GHz
|GPU=AMD Radeon RX560
|Revision=1.4.0
<spoiler show="Settings" hide="Hide images">
* BIOS: USA v02.30(20/062/2008)
* Automatic Gamefixes
* Speedhacks:
** Default/Recomended
</spoiler>
|Graphics=GSdx 1.0.0 [gsdx32-avx2]
<spoiler show="Settings" hide="Hide images">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Blend bff
* Custom Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 4x
* CRC Hack Level: Full (Safest)
</spoiler>
|Sound=
* SPU2-X 2.0.0 (Default/Recomended)
<spoiler show="Settings" hide="Hide images">
* Interpolation: 1- Linear (simple/okay sound)
* Module: 1- XAudio2
</spoiler>
* LilyPad 0.11.0
|Comments= Runs perfectly at ~= 60fps all the time. There are some minor issues with the shadows.
|Tester=Sonikku
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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