Armored Core: Nexus: Difference between revisions

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{{infobox
 
{{infobox game
|image            = ArmoredCoreNexus.jpg
|image            = ArmoredCoreNexus.jpg
|caption          = NTSC-U Boxart
|caption          =
|developer        = From Software
|developer        = From Software
|genre            = Action, FPS
|publisher        = [[From Software]] (JP), [[Agetec]] (US), [[Indie Games]] (EU)
|gameinfo          =
|genre            = Action
|wikipedia        = [http://en.wikipedia.org/wiki/Armored_Core:_Nexus Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Armored_Core:_Nexus Link]
|reviewlinks      = [http://www.gamespot.com/armored-core-nexus/reviews/armored-core-nexus-review-6111776/ Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/918887-armored-core-nexus Link]
|reviewscore      = Metacritic: 73
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/armored-core-nexus Metacritic]|73/100}}
|gameinfo          = Set in a postmodern world of destructive environments and mercenary-for-hire missions, Armored Core: Nexus delivers robot action in customizable mechanical creations, fast-paced combat, and a dynamic mission system. The two-disc package includes both the new material from Nexus and revamped missions from previous installments in the Armored Core series; plus unlockable music, movies, and artwork. Now with 400 new robot parts, you can construct a variety of AC designs. Pit your mech against more than 40 opponents in single-player, or against three of your friends through iLINK or a local network.
<!-- General props -->
|mouse            = 1
|numberofonlineplayers = 4
|numberofplayers  = 2
|cpu-intensive    = 1
|widescreenpatch  = 1
|eu_rating        = 12+
|na_rating        = T
|na_rating_text    = Fantasy Violence
|ko_rating        = ALL
|japan_rating      = C
<!-- Language props -->
|japanese          = SLPS-25338 & SLPS-25339 & SLPS-73202 & SLPS-73203
|english          = SLES-82036 & SLES-82037 & SLUS-20986 & SLUS-21079
|korean            = SLKA-25201 & SLKA-25202
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20986 <small>(Evolution Disc)</small><br />SLUS-21079 <small>(Revolution Disc)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = September 28, 2004
|releasedateNTSCU  = September 28, 2004
Line 20: Line 34:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-82036 <small>(Disc 1)</small><br />SLES-82037 <small>(Disc 2)</small>
|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = April 13, 2006
|releasedatePAL    = April 13, 2006
Line 28: Line 42:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-25338 <small>(Disc 1)</small><br />SLPS-25339 <small>(Disc 2)</small><br />SLKA-25201 <small>(Korea, Evolution Disc)</small><br />SLKA-25202 <small>(Korea, Revolution Disc)</small><br />SLPS-73202 <small>(PlayStation 2 the Best, Disc 1)</small><br />SLPS-73203 <small>(PlayStation 2 the Best, Disc 2)</small><br />SCAJ-20076 <small>(Disc 1)</small><br />SCAJ-20077 <small>(Disc 2)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 18, 2004
|releasedateNTSCJ  = March 18, 2004<br />July 29, 2004 <small>(Korea)</small><br />August 5, 2004 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 1.1.0.r5423
|gsname            = GSdx
|gsver            = 0.1.16
|soundname        = SPU-X
|soundver          = r5430
|padname          = LilyPad
|padver            = 0.11.0 svn r5403
|dvdplugname      = cdvdgigaherz
|dvdplugver        = r5403
|biosver          =
|hacks            = Default/recomended. 3x native res, Direct3d11, texture filtering and AA1
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = CORE I7 3770K
|gputype          = HD7970
|pccomment        = Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel Pentium D @ 2.80 GHz
|GPU=ATI Radeon HD 4770
|Revision=0.9.6 (r1888)
|Graphics=GSdx 0.1.15
|Sound=
* ZeroSPU2 0.4.6 r1455
* LilyPad 0.10.0 (r1853)
|Comments=BIOS: USA v02.00(14/06/2004). FPS in-game ~= 20-30(40%-45%) overclocked at 3.2GHz. Speedhack EE and VU maxed, all options checked in Speedhack, microVU, Frameskip
|Tester=118.100.20.217
}}
{{TestingEntry
|Status=2
|Region=?
|OS=?
|CPU=Intel Core i7-3770K
|GPU=AMD Radeon HD 7970
|Revision=1.1.0 (r5423)
|Graphics=GSdx 0.1.16
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3x
* Texture Filtering: Bilinear (PS2)
* Edge Anti-aliasing: ✓
</spoiler>
|Sound=
* SPU-X (r5430)
* LilyPad 0.11.0 (r5403)
|Comments=Speedhacks: Default/recommended. Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
|Tester=?
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=AMD Ryzen 5 1400 @ 3.20 GHz
|GPU=AMD Radeon RX 560
|Revision=1.4.0
<spoiler show="Settings" hide="Hide images">
* Automatic Gamefixes: ✓
* Speedhacks:
** INTC Spin: ✓
** Wait Loop: ✓
** mVU Flag: ✓
</spoiler>
|Graphics=GSdx 1.0.0 AVX2
<spoiler show="Settings" hide="Hide images">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Blend bff
* Custom Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 4x
* CRC Hack Level: Full (Safest)
</spoiler>
|Sound=
<spoiler show="SPU2-X 2.0.0" hide="Hide images">
* Interpolation: 1- Linear (simple/okay sound)
* Module: 1- XAudio2
</spoiler>
* LilyPad 0.11.0
|Comments=* BIOS: USA v02.30 (20/02/2008), Runs perfectly at ~= 60 FPS all the time. There are some minor issues with the shadows.
|Tester=Sonikku
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''アーマード・コア ~ネクサス~''' (SLPS-25338), '''아머드 코어 넥서스''' (SLKA-25201) & (SLKA-25202)
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->
{{Armored Core series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Armored-Core-Nexus-SLUS-20986-U--29283 Armored Core - Nexus (SLUS 20986) (U)]}}

Revision as of 20:22, 23 September 2021

Armored Core: Nexus

Game general and emulation properties:
CERO rating: C
ESRB rating: T (Fantasy Violence)
PEGI rating: 12+
GRB rating: ALL
Game supports USB mouse
Widescreen patch available
CPU intensive game
Supports up to two local players
Supported up to four LAN/online players
Languages supported:
English: SLES-82036 & SLES-82037 & SLUS-20986 & SLUS-21079
Japanese: SLPS-25338 & SLPS-25339 & SLPS-73202 & SLPS-73203
Korean: SLKA-25201 & SLKA-25202
Region NTSC-U:
Serial numbers: SLUS-20986 (Evolution Disc)
SLUS-21079 (Revolution Disc)
Release date: September 28, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-82036 (Disc 1)
SLES-82037 (Disc 2)
Release date: April 13, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25338 (Disc 1)
SLPS-25339 (Disc 2)
SLKA-25201 (Korea, Evolution Disc)
SLKA-25202 (Korea, Revolution Disc)
SLPS-73202 (PlayStation 2 the Best, Disc 1)
SLPS-73203 (PlayStation 2 the Best, Disc 2)
SCAJ-20076 (Disc 1)
SCAJ-20077 (Disc 2)
Release date: March 18, 2004
July 29, 2004 (Korea)
August 5, 2004 (PlayStation 2 the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Indie Games (EU)
Genre: Action
Wikipedia: Link
Game review links: Metacritic73/100
Game description: Set in a postmodern world of destructive environments and mercenary-for-hire missions, Armored Core: Nexus delivers robot action in customizable mechanical creations, fast-paced combat, and a dynamic mission system. The two-disc package includes both the new material from Nexus and revamped missions from previous installments in the Armored Core series; plus unlockable music, movies, and artwork. Now with 400 new robot parts, you can construct a variety of AC designs. Pit your mech against more than 40 opponents in single-player, or against three of your friends through iLINK or a local network.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Pentium D @ 2.80 GHz
  • ATI Radeon HD 4770
0.9.6 (r1888) GSdx 0.1.15
  • ZeroSPU2 0.4.6 r1455
  • LilyPad 0.10.0 (r1853)
BIOS: USA v02.00(14/06/2004). FPS in-game ~= 20-30(40%-45%) overclocked at 3.2GHz. Speedhack EE and VU maxed, all options checked in Speedhack, microVU, Frameskip 118.100.20.217
? ?
  • Intel Core i7-3770K
  • AMD Radeon HD 7970
1.1.0 (r5423) GSdx 0.1.16

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Internal Resolution: 3x
  • Texture Filtering: Bilinear (PS2)
  • Edge Anti-aliasing: ✓

</spoiler>

  • SPU-X (r5430)
  • LilyPad 0.11.0 (r5403)
Speedhacks: Default/recommended. Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene. ?
NTSC-U Windows 10
  • AMD Ryzen 5 1400 @ 3.20 GHz
  • AMD Radeon RX 560
1.4.0

<spoiler show="Settings" hide="Hide images">

  • Automatic Gamefixes: ✓
  • Speedhacks:
    • INTC Spin: ✓
    • Wait Loop: ✓
    • mVU Flag: ✓

</spoiler>

GSdx 1.0.0 AVX2

<spoiler show="Settings" hide="Hide images">

  • Renderer: Direct3D11 (Hardware)
  • Interlacing: Blend bff
  • Custom Resolution: 1920x1080
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 4x
  • CRC Hack Level: Full (Safest)

</spoiler>

<spoiler show="SPU2-X 2.0.0" hide="Hide images">
  • Interpolation: 1- Linear (simple/okay sound)
  • Module: 1- XAudio2

</spoiler>

  • LilyPad 0.11.0
  • BIOS: USA v02.30 (20/02/2008), Runs perfectly at ~= 60 FPS all the time. There are some minor issues with the shadows.
Sonikku


Trivia

  • Original names: アーマード・コア ~ネクサス~ (SLPS-25338), 아머드 코어 넥서스 (SLKA-25201) & (SLKA-25202)


Public compatibility forum links