Armored Core: Nexus: Difference between revisions
m (I think you refer to firewire. We don't even have an icon for network games (indirectly it's the number of "online" players). I could add it no problem but I have no sources to fill this kind of info.) |
No edit summary |
||
Line 76: | Line 76: | ||
|Comments=HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene. | |Comments=HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene. | ||
|Tester=? | |Tester=? | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS= Windows 10 1709 (10.0.16299.248) | |||
|CPU=AMD Ryzen 5 1400 3.2GHz | |||
|GPU=AMD Radeon RX560 | |||
|Revision=1.4.0 | |||
<spoiler show="Settings" hide="Hide images"> | |||
* BIOS: USA v02.30(20/062/2008) | |||
* Automatic Gamefixes | |||
* Speedhacks: | |||
** Default/Recomended | |||
</spoiler> | |||
|Graphics=GSdx 1.0.0 [gsdx32-avx2] | |||
<spoiler show="Settings" hide="Hide images"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Interlacing: Blend bff | |||
* Custom Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 4x | |||
* CRC Hack Level: Full (Safest) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 (Default/Recomended) | |||
<spoiler show="Settings" hide="Hide images"> | |||
* Interpolation: 1- Linear (simple/okay sound) | |||
* Module: 1- XAudio2 | |||
</spoiler> | |||
* LilyPad 0.11.0 | |||
|Comments= Runs perfectly at ~= 60fps all the time. There are some minor issues with the shadows. | |||
|Tester=Sonikku | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |
Revision as of 02:38, 25 February 2018
Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Indie Games (EU)
Genre: Action
Wikipedia: Link
Game review links: Metacritic: 73/100
Game description: Set in a postmodern world of destructive environments and mercenary-for-hire missions, Armored Core: Nexus delivers robot action in customizable mechanical creations, fast-paced combat, and a dynamic mission system. The two-disc package includes both the new material from Nexus and revamped missions from previous installments in the Armored Core series; plus unlockable music, movies, and artwork. Now with 400 new robot parts, you can construct a variety of AC designs. Pit your mech against more than 40 opponents in single-player, or against three of your friends through iLINK or a local network.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.6 r1888 | GSdx 0.1.15 |
|
BIOS: USA v02.00(14/06/2004). FPS in-game ~= 20-30(40%-45%) overclocked at 3.2GHz. Speedhack EE and VU maxed, all options checked in Speedhack, microVU, Frameskip | 118.100.20.217 |
? | ? |
|
1.1.0.r5423 | GSdx 0.1.16 |
|
HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene. | ? |
NTSC-U | Windows 10 1709 (10.0.16299.248) |
|
1.4.0
<spoiler show="Settings" hide="Hide images">
</spoiler> |
GSdx 1.0.0 [gsdx32-avx2]
<spoiler show="Settings" hide="Hide images">
</spoiler> |
<spoiler show="Settings" hide="Hide images">
</spoiler>
|
Runs perfectly at ~= 60fps all the time. There are some minor issues with the shadows. | Sonikku |
Trivia
- Original names: アーマード・コア ~ネクサス~ (SLPS-25338), 아머드 코어 넥서스 (SLKA-25201) & (SLKA-25202)
|