Armored Core: Nexus: Difference between revisions

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{{infobox
 
{{infobox game
|image            = ArmoredCoreNexus.jpg
|image            = ArmoredCoreNexus.jpg
|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
Line 34: Line 32:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 1.1.0.r5423
|gsname            = GSdx
|gsver            = 0.1.16
|soundname        = SPU-X
|soundver          = r5430
|padname          = LilyPad
|padver            = 0.11.0 svn r5403
|dvdplugname      = cdvdgigaherz
|dvdplugver        = r5403
|biosver          =
|hacks            = Default/recomended. 3x native res, Direct3d11, texture filtering and AA1
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = CORE I7 3770K
|gputype          = HD7970
|pccomment        = Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
}}
}}
[[Category:Temp - unverified automatically converted pages]]
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=CORE I7 3770K
|GPU=HD7970
|Revision=1.1.0.r5423
|Graphics=GSdx 0.1.16
|Sound=
* SPU-X r5430
* LilyPad 0.11.0 svn r5403
|Comments=HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
|Tester=?
}}
{{TestingFooter}}
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{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
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Revision as of 16:14, 13 August 2014

Armored Core: Nexus

NTSC-U Boxart
Region NTSC-U:
Release date: September 28, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: April 13, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: March 18, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): From Software
Genre: Action, FPS
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 73


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • CORE I7 3770K
  • HD7970
1.1.0.r5423 GSdx 0.1.16
  • SPU-X r5430
  • LilyPad 0.11.0 svn r5403
HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene. ?