Area 51: Difference between revisions

973 bytes added ,  4 May 2021
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
==Known Issues==
{{Issue
|IssueName=When Taking Damage, Entire Screen Fills With Garbage Textures
|IsFixed=0
|IssueLevel= 0
|Description=When being damaged, what is supposed to be the screen turning red is instead filled with garbage textures, making it extremely hard to see.
|Workaround=Use software mode.
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Distant Black Line
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel= 0
|Description=
|Description=In the distance, a black line is permanently on the ground that produces weird shadows behind it.
|Workaround=
|Workaround=Head to Config > Video > Enable HW Hacks. Then, in the HW Hacks menu, set skipdraw range to 1, 2. Or alternatively, use software mode.
}}
}}
-->
 
{{Issue
|IssueName=Black Boxes on Floor
|IsFixed=0
|IssueLevel= 0
|Description=Some floor textures are broken and are seen as black boxes.
|Workaround=Head to Config > Video > Enable HW Hacks. Then, in the HW Hacks menu, turn on disable depth emulation. To reduce the chance of the now restored floor texture from flickering black, set half pixel offset to Special (Texture - aggressive). Or alternatively, use software mode.
}}
 


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Area-51-SLUS-20595-U--28573 Area 51 (SLUS 20595) (U)]
*[http://forums.pcsx2.net/Thread-Area-51-SLUS-20595-U--28573 Area 51 (SLUS 20595) (U)]
*[http://forums.pcsx2.net/Thread-Area-51-SLES-52570-E--29034 Area 51 (SLES 52570) (E)]}}
*[http://forums.pcsx2.net/Thread-Area-51-SLES-52570-E--29034 Area 51 (SLES 52570) (E)]}}
ninja
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