Area 51: Difference between revisions
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{{infobox | |||
|image = Cover_Area_51.jpg | |||
{{infobox | |||
|image = | |||
|caption = | |caption = | ||
|developer = | |developer = Midway Studios - Austin | ||
|genre = | |publisher = [[Midway]] (US, AU, EU), [[Success]] (JP) | ||
|wikipedia = | |genre = Action, Shooter, Arcade, Horror | ||
| | |gameinfo = A viral outbreak has shut down one of the US government's most secret and secure military facilities and all scientific and military personnel are locked inside. A small Special Forces unit, led by specialist Ethan Cole, is sent to investigate. As Cole, you'll delve into five expansive levels within the confines of Area 51, discovering a deadly mutagenic side effect of the virus as well as an ancient alien colony buried beneath the facility. With an array of human and alien weapons, you must explore conspiracies in order to solve the enigma of Area 51.<br /> | ||
In July 1947, an alien spacecraft crashed near Roswell, New Mexico in the United States. The craft was recovered by the U.S. Air Force and taken to Area 51 in Nevada, where the lone survivor of the crash; a powerful Grey named Edgar (Warner) was held captive by the U.S. military. Eventually, the Greys opened a dialogue with the Illuminati led by the ominous Mr. White (Proctor), and struck a deal with them; the Illuminati would give the Greys a research base 3 miles below the surface of Area 51, the use of the base as a landing site, and give them human test subjects, where they (along with human scientists) would research a mutagenic virus to use in a war on their homeworld, and in return the Greys would give the Illuminati exclusive access to Grey technology. | |||
|wikipedia = [https://en.wikipedia.org/wiki/Area_51_(2005_video_game) Link] | |||
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/562075-area-51 Link] | |||
|numberofonlineplayers = 16 | |||
|numberofplayers = 2 | |||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/area-51/ps2-487657 IGN]|8.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/area-51 Metacritic]|75/100}} | |||
|japan_rating = C | |||
|eu_rating = 16+ | |||
|au_rating = MA | |||
|na_rating_text = Blood, Intense Violence, Strong Language | |||
|na_rating = M | |||
|headset = 1 | |||
|italian = SLES-52570 & SLES-53075 | |||
|spanish = SLES-52570 & SLES-53075 | |||
|french = SLES-52570 & SLES-53075 | |||
|german = SLES-52570 & SLES-53075 | |||
|english = SLES-52570 & SLES-53075 & SLUS-20595 | |||
|japanese = SLPM-66468 | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20595 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = April 25, 2005 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-52570<br />SLES-53075 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = May 26, 2005 <small>(Australia)</small><br />May 27, 2005 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-66468 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = November 9, 2006 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=13 11 2012 1.1.0 r5452- | |||
|Graphics=GSdx 5442 SSE41 [29 10 2012] | |||
|Sound= | |||
*SPU2-X 2.0.0 [21 11 2012] | |||
*LilyPad 0.11.0 [09 10 2012] | |||
|Comments=Runs at full speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=23 03 2014 1.2.0 r5927 | |||
|Graphics=GSdx 5932 SSE41 [23 03 2014] | |||
|Sound= | |||
*SPU2-X 5893 2.0.0 [28 02 2014] | |||
*LilyPad 5822 0.11.0 [28 02 2014] | |||
|Comments=Same as before. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
== Trivia == | |||
* Original names: '''エリア51''' (SLPM-66468) | |||
==Gallery== | |||
<gallery> | |||
File:Area_51_Forum_1.jpg|Area 51 (SLUS 20595) | |||
File:Area_51_Forum_2.jpg|Area 51 (SLES 52570) | |||
</gallery> | |||
<!-- Remove comment signs and add issues here --> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
==Known Issues== | |||
{{noknown}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=When Taking Damage, Entire Screen Fills With Garbage Textures | |||
|IsFixed=1 | |||
|IssueLevel= 0 | |||
|Description=When being damaged, what is supposed to be the screen turning red is instead filled with garbage textures, making it extremely hard to see. | |||
|Workaround=Use software mode. | |||
|LastTestedOn=v1.7.5788 | |||
}} | |||
{{Issue | |||
|IssueName=Distant Black Line | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=In the distance, a black line is permanently on the ground that produces weird shadows behind it. | |||
|Workaround=Head to Config > Video > Enable HW Hacks. Then, in the HW Hacks menu, set skipdraw range to 1, 2. Or alternatively, use software mode. | |||
|LastTestedOn=v1.7.5788 | |||
}} | |||
{{Issue | |||
|IssueName=Black Boxes on Floor | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Some floor textures are broken and are seen as black boxes. | |||
|Workaround=Head to Config > Video > Enable HW Hacks. Then, in the HW Hacks menu, turn on disable depth emulation. To reduce the chance of the now restored floor texture from flickering black, set half pixel offset to Special (Texture - aggressive). Or alternatively, use software mode. | |||
|LastTestedOn=v1.7.5788 | |||
}} | |||
{{ForumLinksList|list= | |||
*[https://forums.pcsx2.net/Thread-Area-51-SLUS-20595-U--28573 Area 51 (SLUS 20595) (U)] | |||
*[https://forums.pcsx2.net/Thread-Area-51-SLES-52570-E--29034 Area 51 (SLES 52570) (E)]}} |
Latest revision as of 01:06, 15 May 2024
Developer(s): Midway Studios - Austin
Publisher(s): Midway (US, AU, EU), Success (JP)
Genre: Action, Shooter, Arcade, Horror
Wikipedia: Link
Game review links: IGN: 8.5/10, Metacritic: 75/100
Game description: A viral outbreak has shut down one of the US government's most secret and secure military facilities and all scientific and military personnel are locked inside. A small Special Forces unit, led by specialist Ethan Cole, is sent to investigate. As Cole, you'll delve into five expansive levels within the confines of Area 51, discovering a deadly mutagenic side effect of the virus as well as an ancient alien colony buried beneath the facility. With an array of human and alien weapons, you must explore conspiracies in order to solve the enigma of Area 51.
In July 1947, an alien spacecraft crashed near Roswell, New Mexico in the United States. The craft was recovered by the U.S. Air Force and taken to Area 51 in Nevada, where the lone survivor of the crash; a powerful Grey named Edgar (Warner) was held captive by the U.S. military. Eventually, the Greys opened a dialogue with the Illuminati led by the ominous Mr. White (Proctor), and struck a deal with them; the Illuminati would give the Greys a research base 3 miles below the surface of Area 51, the use of the base as a landing site, and give them human test subjects, where they (along with human scientists) would research a mutagenic virus to use in a war on their homeworld, and in return the Greys would give the Illuminati exclusive access to Grey technology.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs at full speed. | |
NTSC-U | Windows |
|
23 03 2014 1.2.0 r5927 | GSdx 5932 SSE41 [23 03 2014] |
|
Same as before. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: エリア51 (SLPM-66468)
Gallery
-
Area 51 (SLUS 20595)
-
Area 51 (SLES 52570)
Known Issues
There are currently no known, active issues for this title. If you find one, please add it here.
Fixed Issues
When Taking Damage, Entire Screen Fills With Garbage Textures
- Status: Fixed
- Type: Minor
- Description: When being damaged, what is supposed to be the screen turning red is instead filled with garbage textures, making it extremely hard to see.
- Workaround: Use software mode.
- Last tested on: v1.7.5788
Distant Black Line
- Status: Fixed
- Type: Minor
- Description: In the distance, a black line is permanently on the ground that produces weird shadows behind it.
- Workaround: Head to Config > Video > Enable HW Hacks. Then, in the HW Hacks menu, set skipdraw range to 1, 2. Or alternatively, use software mode.
- Last tested on: v1.7.5788
Black Boxes on Floor
- Status: Fixed
- Type: Minor
- Description: Some floor textures are broken and are seen as black boxes.
- Workaround: Head to Config > Video > Enable HW Hacks. Then, in the HW Hacks menu, turn on disable depth emulation. To reduce the chance of the now restored floor texture from flickering black, set half pixel offset to Special (Texture - aggressive). Or alternatively, use software mode.
- Last tested on: v1.7.5788