Bureaucrats, ninja, Administrators
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{{infobox | |||
{{infobox | |||
|image = Ar tonelico II.jpg | |image = Ar tonelico II.jpg | ||
|caption = NTSC-U Boxart | |caption = NTSC-U Boxart | ||
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|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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| | |CPU=Intel(R)Core(TM)2 Duo CPU T5550 @ 1.83GHz | ||
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|Revision=1.1.0r5423 | |||
|Graphics=GSdx r5412 | |||
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* SPU2-X r5403 | |||
* LilyPad 0.11.0r5403 | |||
|Comments=BIOS: 1.60, | |||
Game runs at solid 60fps with default settings even on lower end systems.<br/> | Game runs at solid 60fps with default settings even on lower end systems.<br/> | ||
Upscaling in GSdx hardware mode causes various minor graphical glitches, primarily in character portraits and FMVs. The portrait issues can be reduced by setting the GSdx '''WildArmsOffset''' hack to half. The FMVs can be fixed by using the manual gamefix '''Switch to GSdx software rendering when a FMV plays'''.<br/>Walking near the edge of a chest sends you off-screen and the collision detection is too greedy; both bugs are fixed by setting the Round Mode under Emulation Settings->EE/IOP to "Nearest" or "Positive". | Upscaling in GSdx hardware mode causes various minor graphical glitches, primarily in character portraits and FMVs. The portrait issues can be reduced by setting the GSdx '''WildArmsOffset''' hack to half. The FMVs can be fixed by using the manual gamefix '''Switch to GSdx software rendering when a FMV plays'''.<br/>Walking near the edge of a chest sends you off-screen and the collision detection is too greedy; both bugs are fixed by setting the Round Mode under Emulation Settings->EE/IOP to "Nearest" or "Positive". | ||
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