Ar tonelico II: Melody of Metafalica: Difference between revisions
Ar tonelico II: Melody of Metafalica (view source)
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|caption = NTSC-U Boxart | |caption = NTSC-U Boxart | ||
|developer = Gust | |developer = Gust | ||
|publisher = [[Banpresto]] (JP), [[Bandai|Namco Bandai Games]] (JP), [[Nippon Ichi Software|NIS America]] (US, EU) | |||
|genre = RPG | |genre = RPG | ||
|gameinfo = | |gameinfo = A mysterious epidemic called Infa Pira Dependency (IPD) has been driving Reyvateils insane and killing them at the floating island of Metafalss. Croix, a young knight from the Church of Pastalia, is sent to contain the epidemic. However, many more challenges await, which lead him to unravelling the mysteries of the planet Ar Ciel and seek the legend handed down by the people of Metafalss: the lost Song of Metafalica.<br /> | ||
|wikipedia = [ | The game has been developed by [[Gust]] for the [[Sony]] PlayStation 2 which was released in Japan on October 25, 2007 and takes place roughly one and a half years after that game's canonical ending. Though superficially similar to ''[[Ar tonelico: Melody of Elemia]]'' in both aesthetics and style, the core game play mechanics of ''Ar tonelico II'' have undergone huge changes from those of its predecessor, most notably in regards to the battle system and the fact that actions within an Infelsphere may now directly affect the storyline. | ||
|reviewlinks = [http://ps2.ign.com/articles/949/949126p1.html IGN | |wikipedia = [https://en.wikipedia.org/wiki/Ar_tonelico_II:_Melody_of_Metafalica Link] | ||
| | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/939100-ar-tonelico-ii-melody-of-metafalica Link] | ||
|reviewlinks = {{ReviewLink|[http://ps2.ign.com/articles/949/949126p1.html IGN]|8.4/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ar-tonelico-ii-melody-of-metafalica Metacritic]|71/100}} | |||
|eu_rating = 12+ | |||
|na_rating_text = Language, Mild Fantasy Violence, Partial Nudity, Suggestive Themes | |||
|na_rating = T | |||
|japan_rating = B | |||
|japanese = SLPS-73263 & SLPS-25819 | |||
|english = SLES-55444 & SLUS-21788 & SLUS-21788P | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS | |serialsNTSCU = SLUS-21788P<br />SLUS-21788 | ||
|CRCsNTSCU = F95F37EE | |CRCsNTSCU = F95F37EE | ||
|releasedateNTSCU = January 20, 2009 | |releasedateNTSCU = January 20, 2009 | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES | |serialsPAL = SLES-55444 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = June 5, 2009 | |releasedatePAL = June 5, 2009 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS | |serialsNTSCJ = SLPS-25819<br />SLPS-73263 <small>(PlayStation 2 the Best)</small> | ||
|CRCsNTSCJ = 68CE6801 | |CRCsNTSCJ = 68CE6801 | ||
|releasedateNTSCJ = October 25, 2007 | |releasedateNTSCJ = October 25, 2007<br />August 7, 2008 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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* SPU2-X 2.0 | * SPU2-X 2.0 | ||
* LilyPad 0.10.0 | * LilyPad 0.10.0 | ||
|Comments= | |Comments=55-60 FPS | ||
|Tester=Rethtar | |Tester=Rethtar | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i5 2500K @ 4.5 GHz | |||
|GPU=ATI Radeon 6970 @ 900/1400 | |||
|Revision=1.0.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=SCPH-70012.bin/v02.00/USA/2004, Not in front of my home PC so I am unable to upload a screen shot. I experienced no slow downs in any areas. I used DX 11 Hardware Mode the entire game., I did not notice or experience any bugs while playing this game. | |||
|Tester={{ForumUser|jlwmanagement}} | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
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Upscaling in GSdx hardware mode causes various minor graphical glitches, primarily in character portraits and FMVs. The portrait issues can be reduced by setting the GSdx '''WildArmsOffset''' hack to half. The FMVs can be fixed by using the manual gamefix '''Switch to GSdx software rendering when a FMV plays'''. | Upscaling in GSdx hardware mode causes various minor graphical glitches, primarily in character portraits and FMVs. The portrait issues can be reduced by setting the GSdx '''WildArmsOffset''' hack to half. The FMVs can be fixed by using the manual gamefix '''Switch to GSdx software rendering when a FMV plays'''. | ||
|Tester=Eloris | |Tester=Eloris | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core2 Duo E8500 @ 3.8Ghz | |||
|GPU=AMD Radeon HD6770 | |||
|Revision=1.1.0.r5427 | |||
|Graphics=GSdx Sprite hack (half) | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v01.60(19/03/2002), Recommended, Enable fast CDVD, Switch to GSdx software rendering when a FMV plays, Various graphical glitches. Plays perfectly fine otherwise., -Hardware mode corrupts lower half of the world map (fixed by using SW mode) | |||
|Tester={{ForumUser|Eloris}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5517 | |||
|Graphics=GSdx 5464 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Runs at 500% speed., Thin lines in character faces unless in native resolution. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.2.0 r5927 | |||
|Graphics=GSdx 5932 SSE41 | |||
|Sound= | |||
*SPU2-X 5893 2.0.0 | |||
*LilyPad 5822 0.11.0 | |||
|Comments=Same as before. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | |||
* Original names: '''アルトネリコ2 世界に響く少女たちの創造詩''' (SLPS-25819) & (SLPS-73263) | |||
* Also known as '''Ar tonelico II: Sekai ni Hibiku Shoujo Tachi no Metafalica''' (JP) | |||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
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|Workaround=both bugs are fixed by setting the Round Mode under Emulation Settings->EE/IOP to "Nearest" or "Positive". | |Workaround=both bugs are fixed by setting the Round Mode under Emulation Settings->EE/IOP to "Nearest" or "Positive". | ||
}} | }} | ||
==The gallery== | |||
<gallery> | |||
File:Ar_tonelico_II_Melody_of_Metafalica_Forum_1.jpg|Ar tonelico II: Melody of Metafalica (SLUS 21788) | |||
File:Ar_tonelico_2_-_Sekai_ni_Hibiku_Shojo-tachi_no_Metafalica_Forum_1.jpg|Ar tonelico 2 - Sekai ni Hibiku Shojo-tachi no Metafalica (SLPS 25819) | |||
</gallery> | |||
{{Ar tonelico series}} | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Ar-Tonelico-2-Melody-of-Metafalica-SLUS-21788-U--29287 Ar Tonelico 2 - Melody of Metafalica (SLUS 21788) (U)] | |||
*[http://forums.pcsx2.net/Thread-Ar-tonelico-2-Sekai-ni-Hibiku-Shojo-tachi-no-Metafalica-SLPS-25819-J Ar tonelico 2 - Sekai ni Hibiku Shojo-tachi no Metafalica (SLPS 25819) (J)]}} |