Ape Escape 3

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Ape Escape 3

North American box art
Game general and emulation properties:
Region NTSC-U:
Serial numbers: SCUS-97501
Release date: January 17, 2006
CRCs: 7571AAEE
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-53642
Release date: May 5, 2006
CRCs: 53898FD0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: July 14, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): SCE Japan Studio
Genre: Platform
Wikipedia: Link
Game review links: Link
Game review score: 82/100
Game description: Once again it's time to catch all the monkeys in this third installment of Sony's Ape Escape series. Also Known As Saru Get You 3 (JP, KO, AS)


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
06 02 2013 1.1.0 r5546- GSdx 5542 SSE41 [03 02 2013]
  • SPU2-X 2.0.0 [05 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Status goes from ingame to playable. Runs at full speed.
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Playable & looking nice., Movies are broken on Hardware, Software is OK.
NTSC-U Windows 7
  • Intel T9600 Core 2 Duo @ 2.80 Ghz
  • GTX 260m
1.1 r5594 GSdx r5580
  • SPU2-X 2.0 r5559
  • LilyPad 0.11.0 r5403
Using EE Cyclerate and Cycle Stealing will cause false fps readings in larger areas, Loop detection, Spin detection, and mVU Flag hack used.

Frameskipping has been used. Up to stage 2 has been tested. DirectX 9 was used for GSdx., Much appreciated if the minigames are tested as well.

Rosenthal
PAL Windows 7
  • Intel Core i7-3630QM @ 2.40 )
  • GTX 660m
1.1 r5628
  • GSdx r5632
  • SPU2-X 2.0 r5559
  • LilyPad 0.11.0 r5403
Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. Rayout123


Known Issues

Random Cutscene Slowdown

  • Status: Active
  • Type: Minor
  • Description: Sometimes when a cutscene is shown, FPS drop significantly
  • Workaround: Skip cutscene, pausing and resuming emulation could work too

Monkey Radar

  • Status: Active
  • Type: Minor
  • Description: Game can slow down when a monkey is located with the Monkey Radar
  • Workaround: No known solution

Monkey Cinema Room

  • Status: Active
  • Type: Minor
  • Description: Games slows down when the black-and-white movie is visible in the cinema room at stage XX
  • Workaround: No known solution

Idle on title screen

  • Status: Active
  • Type: Serious
  • Description: Game crashes under certain circumstances when a gameplay video starts on the title screen
  • Workaround: Press a button to exit the title screen soon enough ;-)

Messed up cutscenes

  • Status: Active
  • Type: Minor
  • Description: Videos have a grid on it and look dark when the resolution is not native
  • Workaround: Use game fix "Switch to GSdx software rendering when a FMV plays"

The gallery

Public compatibility forum links