Ape Escape 3: Difference between revisions

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(Added general information; Added issues section; Added additional setup)
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{{info-stub}}
{{infobox game


{{infobox game
|image            = Ape Escape 3 Coverart.png
|image            = Ape Escape 3 Coverart.png
|caption          =
|caption          = North American box art
|developer        = Japan Studio
|developer        = SCE Japan Studio
|genre            = Platform game
|genre            = Platform
|gameinfo          =
|gameinfo          = Once again it's time to catch all the monkeys in this third installment of Sony's Ape Escape series.
|wikipedia        = [http://en.wikipedia.org/wiki/Ape_Escape_3 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Ape_Escape_3 Link]
|reviewlinks      =
|reviewlinks      = [http://www.gamespot.com/ape-escape-3/reviews/ape-escape-3-review-6142542/ Link]
|reviewscore      =
|reviewscore      = 82/100
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SCUS-97501
|CRCsNTSCU        =
|CRCsNTSCU        = 7571AAEE
|releasedateNTSCU  =
|releasedateNTSCU  = January 17, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SCES-53642
|CRCsPAL          =
|CRCsPAL          = 53898FD0
|releasedatePAL    =
|releasedatePAL    = May 5, 2006
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      =  
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = July 14, 2005
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|pccomment        =  Might actually run perfectly if someone can post with better specs, much appreciated if the minigames are tested as well. Only up to stage 2 has been tested.
|pccomment        =  Might actually run perfectly if someone can post with better specs, much appreciated if the minigames are tested as well. Only up to stage 2 has been tested.
}}
}}
==Other tested set-ups==
'''CPU:''' Intel Core i7-3630QM @ 2.40 <br />
'''GPU:''' GTX 660m <br />
'''PCSX2 version:''' 1.1 r5628<br />
'''Graphics by GSdx:''' r5632<br />
'''Sound by SPU2-X:''' 2.0 r5559<br />
'''Pad plugin is LilyPad:''' 0.11.0 r5403<br />
'''BIOS version:''' 1.60 EUR<br />
'''Game version:'''    PAL<br />
'''Comments:''' Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used;
==Known Issues==
===Random Cutscene Slowdown===
* '''Type:''' Slowdown
* '''Affected Game Versions:''' PAL, possibly others
* '''Description:''' Sometimes when a cutscene is shown, FPS drop significantly
* '''Solution:''' Skip cutscene, pausing and resuming emulation could work too
===Monkey Radar===
* '''Type:''' Slowdown
* '''Affected Game Versions:''' PAL, possibly others
* '''Description:''' Game can slow down when a monkey is located with the Monkey Radar
===Monkey Cinema Room===
* '''Type:''' Slowdown
* '''Affected Game Versions:''' PAL, possibly others
* '''Description:''' Games slows down when the black-and-white movie is visible in the cinema room at stage XX
===Idle on title screen===
* '''Type:''' Crash
* '''Affected Game Versions:''' PAL, possibly others
* '''Description:''' Game crashes under certain circumstances when a gameplay video starts on the title screen
* '''Solution:''' Press a button to exit the title screen soon enough ;-)
===Messed up cutscenes===
* '''Type:''' GFX Glitch
* '''Affected Game Versions:''' PAL, possibly others
* '''Description:''' Videos have a grid on it and look dark when the resolution is not native
* '''Solution:''' Use game fix "Switch to GSdx software rendering when a FMV plays"

Revision as of 18:26, 19 May 2013

Ape Escape 3

North American box art
Region NTSC-U:
Serial numbers: SCUS-97501
Release date: January 17, 2006
CRCs: 7571AAEE
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-53642
Release date: May 5, 2006
CRCs: 53898FD0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: July 14, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): SCE Japan Studio
Genre: Platform
Wikipedia: Link
Game review links: Link
Game review score: 82/100
Game description: Once again it's time to catch all the monkeys in this third installment of Sony's Ape Escape series.

Test configuration on Windows:

PCSX2 version: 1.1 r5594
Graphics by GSdx: r5580
Sound by SPU2-X: 2.0 r5559
Pad plugin is LilyPad: 0.11.0 r5403
BIOS version: 1.60 USA

Comments: Using EE Cyclerate and Cycle Stealing will cause false fps readings in larger areas, Loop detection, Spin detection, and mVU Flag hack used. Frameskipping has been used. Up to stage 2 has been tested. DirectX 9 was used for GSdx.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel T9600 Core 2 Duo @ 2.80 Ghz
GPU: GTX 260m

Comments: Might actually run perfectly if someone can post with better specs, much appreciated if the minigames are tested as well. Only up to stage 2 has been tested.

Other tested set-ups

CPU: Intel Core i7-3630QM @ 2.40
GPU: GTX 660m
PCSX2 version: 1.1 r5628
Graphics by GSdx: r5632
Sound by SPU2-X: 2.0 r5559
Pad plugin is LilyPad: 0.11.0 r5403
BIOS version: 1.60 EUR
Game version: PAL
Comments: Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used;

Known Issues

Random Cutscene Slowdown

  • Type: Slowdown
  • Affected Game Versions: PAL, possibly others
  • Description: Sometimes when a cutscene is shown, FPS drop significantly
  • Solution: Skip cutscene, pausing and resuming emulation could work too

Monkey Radar

  • Type: Slowdown
  • Affected Game Versions: PAL, possibly others
  • Description: Game can slow down when a monkey is located with the Monkey Radar

Monkey Cinema Room

  • Type: Slowdown
  • Affected Game Versions: PAL, possibly others
  • Description: Games slows down when the black-and-white movie is visible in the cinema room at stage XX

Idle on title screen

  • Type: Crash
  • Affected Game Versions: PAL, possibly others
  • Description: Game crashes under certain circumstances when a gameplay video starts on the title screen
  • Solution: Press a button to exit the title screen soon enough ;-)

Messed up cutscenes

  • Type: GFX Glitch
  • Affected Game Versions: PAL, possibly others
  • Description: Videos have a grid on it and look dark when the resolution is not native
  • Solution: Use game fix "Switch to GSdx software rendering when a FMV plays"