Ape Escape 3: Difference between revisions

Just tested a bunch of these and they're not there. I let my game idle for 20 minutes and didnt crash once during the FMV transitions. I never once slowed down during a FMV either. If that was just a fluke feel free to edit it back. The others however are definitely covered under automatic fixes. Slowdowns when encountering some monkeys is still present.
mNo edit summary
(Just tested a bunch of these and they're not there. I let my game idle for 20 minutes and didnt crash once during the FMV transitions. I never once slowed down during a FMV either. If that was just a fluke feel free to edit it back. The others however are definitely covered under automatic fixes. Slowdowns when encountering some monkeys is still present.)
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==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=Random Cutscene Slowdown
|IssueName=Slowdowns when monkeys are on screens
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Sometimes when a cutscene is shown, FPS drop significantly
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level.
|Workaround=Skip cutscene, pausing and resuming emulation could work too
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns. In addition, setting Cycle Skip to a mild underclock can help with stability. This is under System > Cycle Skip.
}}
}}
==Solved Issues==


{{Issue
{{Issue
|IssueName=Slowdowns when monkeys are on screens
|IssueName=Random Cutscene Slowdown
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level.
|Description=Sometimes when a cutscene is shown, FPS drop significantly
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns. In addition, setting Cycle Skip to a mild underclock can help with stability. This is under System > Cycle Skip.
|Workaround=Skip cutscene, pausing and resuming emulation could work too
}}
}}


{{Issue
{{Issue
|IssueName=Idle on title screen
|IssueName=Idle on title screen
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Game crashes under certain circumstances when a gameplay video starts on the title screen
|Description=Game crashes under certain circumstances when a gameplay video starts on the title screen
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{{Issue
{{Issue
|IssueName=Grid obscures FMV's
|IssueName=Grid obscures FMV's
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
|Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. '''Fixed thanks to automatic fixes.'''
}}
}}


{{Issue
{{Issue
|IssueName=Black lines on pause screen
|IssueName=Black lines on pause screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native.
|Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half".
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half". '''Fixed thanks to automatic fixes.'''
}}
}}


{{Issue
{{Issue
|IssueName=Black background on pause screen
|IssueName=Black background on pause screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The background of the pause screen is completely black rather than being partially transparent.
|Description=The background of the pause screen is completely black rather than being partially transparent.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data".
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data". '''Fixed thanks to automatic fixes.'''
}}
}}


{{Issue
{{Issue
|IssueName=Black background textures
|IssueName=Black background textures
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Some textures in the background of the main hub turn black and flicker.
|Description=Some textures in the background of the main hub turn black and flicker.
|Workaround=Disable mipmapping or set mipmapping to automatic.
|Workaround=Disable mipmapping or set mipmapping to automatic. '''Fixed thanks to automatic fixes.'''
}}
}}


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