Ape Escape 3: Difference between revisions

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Monkeys on screens workaround
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(Monkeys on screens workaround)
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|releasedateNTSCU  = January 17, 2006
|releasedateNTSCU  = January 17, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10
|OS=Windows 10
|CPU=Intel i7 4790
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD RX 570
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1154)
|Revision=1.6.0
|Graphics=GSdx32-AVX2 1.2.0
<spoiler show="Settings" hide="Hide">
|Sound=Default
*Speedhacks: preset 3
|Comments=Some slowdown during gameplay. notably in front of the portal, down to about 70% speed. cycle skipping +3 corrupts fmvs. mipmapping enabled in software mode causes graphical bugs.
</spoiler>
|Graphics=GSdx32-AVX2 1.2.0 (default 1.6)
<spoiler show="Settings" hide="Hide">
*D3D11 software mode
</spoiler>
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
|Comments=Moderate slowdown at the main menu, heavy slowdown in some levels and lightly in front of the portal at the hub.
|Tester=Nyahello
|Tester=Nyahello
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Arch Linux 5.15.6-arch2-1
|CPU=?
|CPU=Intel Core i7-3770 @ 4.100GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1650
|Revision=?
|Revision=1.7.2101
|Graphics=?
|Graphics=Integrated (OpenGL Hardware)
|Sound=?
|Sound=*Integrated (SDL Audio)
|Comments=?
*Integrated
|Tester=?
|Comments=Moderate and heavy slowdowns in certain levels, more bearable when using EE timing attack GameFix.
Preset: Balanced (3).
|Tester=Yoppez
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
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{{Issue
{{Issue
|IssueName=Monkey Radar
|IssueName=Slowdowns when monkeys are on screens
|IsFixed=0
|IssueLevel=0
|Description=Game can slow down when a monkey is located with the Monkey Radar
|Workaround=No known solution
}}
 
{{Issue
|IssueName=Monkey Cinema Room
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Games slows down when the black-and-white movie is visible in the cinema room at stage XX
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level.
|Workaround=No known solution
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns.
}}
}}


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|Description=The background of the pause screen is completely black rather than being partially transparent.
|Description=The background of the pause screen is completely black rather than being partially transparent.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data".
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data".
}}
{{Issue
|IssueName=Black background textures
|IsFixed=0
|IssueLevel=0
|Description=Some textures in the background of the main hub turn black and flicker.
|Workaround=Disable mipmapping or set mipmapping to automatic.
}}
}}


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