Ape Escape 3: Difference between revisions

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1,458 bytes added ,  6 December 2021
Monkeys on screens workaround
m (defaulted to Simplified, please correct)
(Monkeys on screens workaround)
(12 intermediate revisions by 4 users not shown)
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|french            = SCES-53642
|french            = SCES-53642
|german            = SCES-53642
|german            = SCES-53642
|japanese          = SCPS-15096 & SCPS-19311 & SCPS-19327 & NPJC-00012
|japanese          = SCPS-15096 & SCPS-19311 & SCPS-19327 & NPJC-00012 & PCPX-96657
|english          = SCES-53642 & SCUS-97501 & SCUS-97548
|english          = SCES-53642 & SCUS-97501 & SCUS-97548
|widescreenpatch  = 1
|widescreenpatch  = 1
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|releasedateNTSCU  = January 17, 2006
|releasedateNTSCU  = January 17, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCAJ-20138<br />SCPS-15096<br />SCPS-19311 <small>(PlayStation 2 the Best)</small><br />SCKA-20062<br />SCPS-19327 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20195 <small>(PlayStation 2 the Best)</small><br />NPJC-00012<br />SCAJ-20144
|serialsNTSCJ      = SCAJ-20138<br />SCPS-15096<br />SCPS-19311 <small>(PlayStation 2 the Best)</small><br />SCKA-20062<br />SCPS-19327 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20195 <small>(PlayStation 2 the Best)</small><br />NPJC-00012<br />SCAJ-20144<br />PCPX-96657 <small>(Demo, Taikenban)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 12, 2005 <small>(Asia)</small><br />July 14, 2005<br />November 2, 2005 <small>(PlayStation 2 the Best)</small><br />December 8, 2005 <small>(Korea)</small><br />July 5, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />April 17, 2008 <small>(PlayStation 2 the Best, Asia)</small><br />May 2, 2008 <small>(BigHit Series, Korea)</small><br />November 19, 2014 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = July 12, 2005 <small>(Asia)</small><br />July 14, 2005<br />November 2, 2005 <small>(PlayStation 2 the Best)</small><br />December 8, 2005 <small>(Korea)</small><br />July 5, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />April 17, 2008 <small>(PlayStation 2 the Best, Asia)</small><br />May 2, 2008 <small>(BigHit Series, Korea)</small><br />November 19, 2014 <small>(PS2 Classics)</small>
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Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used.
Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used.
|Tester=Rayout123
|Tester=Rayout123
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD Radeon RX 570
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
*Speedhacks: preset 3
</spoiler>
|Graphics=GSdx32-AVX2 1.2.0 (default 1.6)
<spoiler show="Settings" hide="Hide">
*D3D11 software mode
</spoiler>
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
|Comments=Moderate slowdown at the main menu, heavy slowdown in some levels and lightly in front of the portal at the hub.
|Tester=Nyahello
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Arch Linux 5.15.6-arch2-1
|CPU=?
|CPU=Intel Core i7-3770 @ 4.100GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1650
|Revision=?
|Revision=1.7.2101
|Graphics=?
|Graphics=Integrated (OpenGL Hardware)
|Sound=?
|Sound=*Integrated (SDL Audio)
|Comments=?
*Integrated
|Tester=?
|Comments=Moderate and heavy slowdowns in certain levels, more bearable when using EE timing attack GameFix.
Preset: Balanced (3).
|Tester=Yoppez
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
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{{Issue
{{Issue
|IssueName=Monkey Radar
|IssueName=Slowdowns when monkeys are on screens
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Game can slow down when a monkey is located with the Monkey Radar
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level.
|Workaround=No known solution
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns.
}}
 
{{Issue
|IssueName=Monkey Cinema Room
|IsFixed=0
|IssueLevel=0
|Description=Games slows down when the black-and-white movie is visible in the cinema room at stage XX
|Workaround=No known solution
}}
}}


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|Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native.
|Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half".
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half".
}}
{{Issue
|IssueName=Black background on pause screen
|IsFixed=0
|IssueLevel=0
|Description=The background of the pause screen is completely black rather than being partially transparent.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data".
}}
{{Issue
|IssueName=Black background textures
|IsFixed=0
|IssueLevel=0
|Description=Some textures in the background of the main hub turn black and flicker.
|Workaround=Disable mipmapping or set mipmapping to automatic.
}}
}}


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