Developer(s): SCE Japan Studio
Publisher(s): SCEI (JP), SCEE (EU), Ubisoft (US)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic82/100
Game description: What do you get when you combine 300 monkeys with one little mix-up? Discover the mayhem as the Specter, an evil monkey, leads troops of riotous monkeys in a revolution. You must chase down each monkey and stop its plans for world domination by using a variety of wild gadgets, vehicles, and unlockable items. In Ape Escape 2, you can capture monkeys around the world, explore new environments, and play through several new minigames.

Ape Escape 2

NTSC-U cover
Game general and emulation properties:
CERO rating: A
ESRB rating: E (Comic Mischief, Mild Violence)
PEGI rating: 3+
Widescreen supported natively
Widescreen patch available
Languages supported:
English: SCES-50885 & SLUS-20685
Japanese: SCPS-15025 & SCPS-19308 & SCPS-19206
German: SCES-51104
French: SCES-51102
Spanish: SCES-51105
Italian: SCES-51103
Simplified Chinese: SCCS-40001
Region NTSC-U:
Serial numbers: SLUS-20685
Release date: June 30, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51104
SCES-50885
SCES-51102
SCES-51103
SCES-51105
SCED-51366 (Demo)
Release date: March 14, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15025
SCPS-19206 (PlayStation 2 the Best)
SCPS-55035
SCPS-19308 (PlayStation 2 The Best)
SCPS-19152 (PlayStation 2 The Best)
SCCS-40001
PAPX-90330 (Trial)
Release date: July 18, 2002
December 5, 2002 (PlayStation 2 the Best)
March 10, 2005 (PlayStation 2 the Best Reprint)
Windows Status: Playable
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Intel Core2 Duo @ 2.53 GHz
  • NVIDIA GeForce GT 520
1.0.0 (r5350) GSdx (r5334)
  • SPU2-X 2.0 (r5324)
  • LilyPad-MotioninJoy 0.11 (r5112)
Some textures flicker, and framerate dropped significantly during cutscenes. Direct3D 11 was used for GSdx. Nerd02
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16 GHz
  • NVIDIA GeForce GTS 250 @ 512 MB
1.1.0 (r5517) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0 (r5478)
  • LilyPad 0.11.0 (r5403)
Playable with some texture bugs. Textures flicker & display incorrectly when far from the player in hardware mode, Software is OK but very slow.
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5546) GSdx SSE41 (r5542)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at full speed.
NTSC-U Windows 10 Home x64
  • AMD Ryzen 3 1300X @ 3.50 GHz
  • NVIDIA GeForce GTX 1060 @ 3GB
1.5.0 (dev-r2613 g48d9763d2) GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Entire game was played through to 100%. Game runs at full speed at all times. Spectra Twilight
PAL Windows
  • Ryzen 5 2600
  • Nvidia GeForce 750 TI OC
1.6.0 Stable GSdx SSE4.1/AVX 1.2.0 SPU2-X 2.0.0 Plays at 60fps even with widescreen hack Zerel


Trivia

  • Original names: サルゲッチュ2 (SCPS-15025) & (SCPS-19206), 捉猴啦 2 (SCCS-40001)
  • Also known as Saru! Get You! 2 (JP)


Known Issues

Fixed Issues

Grid obscures FMV's

  • Status: Fixed
  • Type: Minor
  • Description: A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, turn on "Enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.

Water drops framerate

  • Status: Fixed
  • Type: Minor
  • Description: The game drops framerate in 2x resolution or more due to water textures.
  • Workaround: Fixed, likely due to optimizations in the hardware renderer and technology in general becoming faster. If this is still an issue for you: in game, press F9 to go to Software mode and play that level, press it again when you finish to go back to Hardware mode.

Mipmapping issues in Hardware Mode

  • Status: Fixed
  • Type: Minor
  • Description: Broken textures at a distance.
  • Workaround: Fixed via the GameDB. If on an older version of PCSX2, go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".

Gameplay Screenshots