Ape Escape: Pumped & Primed: Difference between revisions
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<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21096 | |serialsNTSCU = SLUS-21096 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = October 20, 2004 | |releasedateNTSCU = October 20, 2004 | ||
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|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.1.0 r5517 | ||
|Graphics=GSdx 5464 SSE41 | |Graphics=GSdx 5464 SSE41 | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | *LilyPad 0.11.0 | ||
|Comments=Status goes from ingame to playable. Runs near full speed., Characters have overshaded textures. | |Comments=Status goes from ingame to playable. Runs near full speed., Characters have overshaded textures. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.2.0 r5927 | ||
|Graphics=GSdx 5932 SSE41 | |Graphics=GSdx 5932 SSE41 | ||
|Sound= | |Sound= | ||
*SPU2-X 5893 2.0.0 | *SPU2-X 5893 2.0.0 | ||
*LilyPad 5822 0.11.0 | *LilyPad 5822 0.11.0 | ||
|Comments=Runs near full speed., Same character texture issue as before. Looks perfect in software mode. | |Comments=Runs near full speed., Same character texture issue as before. Looks perfect in software mode. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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== Trivia == | == Trivia == | ||
* Japanese name: '''ガチャメカスタジアム サルバト〜レ''' (SCPS-15072) | * Japanese name: '''ガチャメカスタジアム サルバト〜レ''' (SCPS-15072) | ||
* Also known as '''Gacha Mecha Stadium Saru Battle''' (JP | * Also known as '''Gacha Mecha Stadium Saru Battle''' (JP) | ||
Revision as of 18:39, 2 October 2015
Developer(s): SCEI
Genre: Minigames
Wikipedia: Link
Game review links: Metacritic
Game review score: 61/100
Game description: Unlike the other Ape Escape games, this game is more of a party game, similar to Mario Party and Sonic Shuffle. The game consists of minigames that the player must finish to pass. The story mode is broken up into different tournaments with 3 to 4 players, where 1 to 2 players must finish at least 1st place to pass.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.0.0(r5350) | GSDX |
|
EE/VU Clamp: Normal, Game only loads to first screen image, freezes, but music plays as normal, buit slightly slow and skippy. Game drops to 8 fps when Activison pops up, then jumps back up to 59-72 fps when the start screen shows up. ELF does not have a path., Low fps when Activision pops up, stops at start screen. | |
NTSC-U | Windows |
|
1.1.0(r5492) | GSDX |
|
EE/VU Clamp: Normal, Game working in software mode for a while, it crash/hang after 2nd batlle of 2nd tournament., Tried some things -> change round mode or microVU to SuperVU - no change. | |
NTSC-U | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Status goes from ingame to playable. Runs near full speed., Characters have overshaded textures. | |
NTSC-U | Windows |
|
1.2.0 r5927 | GSdx 5932 SSE41 |
|
Runs near full speed., Same character texture issue as before. Looks perfect in software mode. |
Trivia
- Japanese name: ガチャメカスタジアム サルバト〜レ (SCPS-15072)
- Also known as Gacha Mecha Stadium Saru Battle (JP)
The gallery
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Ape Escape: Pumped & Primed (SLUS 21096)
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Ape Escape: Pumped & Primed (SLUS 21096)
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Ape Escape: Pumped & Primed (SLUS 21096)
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Ape Escape: Pumped & Primed (SLUS 21096)
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