Ape Escape: Pumped & Primed: Difference between revisions

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|caption          =
|caption          =
|developer        = [[Sony|SCEI]]
|developer        = [[Sony|SCEI]]
|publisher        = [[Sony|SCEI]] (JP), [[Ubisoft]] (US)
|genre            = Action
|genre            = Action
|gameinfo          = When monkeys start appearing, you'll know something is wrong. Set in a computer-generated world, Ape Escape: Pumped & Primed follows your favorite characters from the Ape Escape series as they battle Specter and his monkeys in a computer-generated world. As Natalie, Spike, the Professor, or Jake, you must defeat your enemies with an array of gadgets and special abilities. You can play cooperatively with a friend in Story mode or go head-to-head in Versus mode.<br />
|gameinfo          = When monkeys start appearing, you'll know something is wrong. Set in a computer-generated world, Ape Escape: Pumped & Primed follows your favorite characters from the Ape Escape series as they battle Specter and his monkeys in a computer-generated world. As Natalie, Spike, the Professor, or Jake, you must defeat your enemies with an array of gadgets and special abilities. You can play cooperatively with a friend in Story mode or go head-to-head in Versus mode.<br />
Unlike the other Ape Escape games, this game is more of a party game, similar to Mario Party and Sonic Shuffle. The game consists of minigames that the player must finish to pass. The story mode is broken up into different tournaments with 3 to 4 players, where 1 to 2 players must finish at least 1st place to pass.
Unlike the other Ape Escape games, this game is more of a party game, similar to Mario Party and Sonic Shuffle. The game consists of minigames that the player must finish to pass. The story mode is broken up into different tournaments with 3 to 4 players, where 1 to 2 players must finish at least 1st place to pass.
|wikipedia        = [http://en.wikipedia.org/wiki/Ape_Escape:_Pumped_%26_Primed Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ape_Escape:_Pumped_%26_Primed Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/ape-escape-pumped-primed Metacritic]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/919417-ape-escape-pumped-and-primed Link]
|reviewscore      = 61/100
|numberofplayers  = 4
|sw-rendering-only = 1
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ape-escape-pumped-primed Metacritic]|61/100}}
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919417-ape-escape-pumped-and-primed Link]
|na_rating_text    = Mild Violence
|na_rating_text    = Mild Violence
|na_rating        = T
|na_rating        = T
|japan_rating      = A
|japan_rating      = A
|english          = SLUS-21096
|english          = SLUS-21096
|japanese          = SCPS-15072
|simplified chinese = SCCS-40016
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15072<br />SCAJ-20090<br />SCAJ-30005
|serialsNTSCJ      = SCPS-15072<br />SCAJ-20090<br />SCAJ-30005<br />SCCS-40016
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 1, 2004
|releasedateNTSCJ  = July 1, 2004
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|Comments=Runs near full speed., Same character texture issue as before. Looks perfect in software mode.
|Comments=Runs near full speed., Same character texture issue as before. Looks perfect in software mode.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home x64
|CPU=AMD Ryzen 3 1300X @ 3.50 GHz
|GPU=NVIDIA GeForce GTX 1060 @ 3GB
|Revision=1.5.0 (dev-2613 g48d9763d2)
<!--;
* Preset: 1 - Safest
-->
|Graphics=GSdx 1.1.0 AVX2
<!--;
* Renderer: OpenGL (Hardware)
* Texture Filtering: Bilinear (PS2)
* Internal Resolution: 3x Native
* Anisotropic Filtering: Off
* Mipmapping (Ins): Full
* CRC Hack Level: Automatic
* Blending Unit Accuracy: High
-->
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0
|Comments=Game story played from start to finish with 2 players. Game runs at full speed at all times. No emulation glitches or visual anomalies observed. Use of the OpenGL Hardware renderer fixes the longstanding character texture shading issue.
|Tester=Spectra Twilight
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Original names: '''ガチャメカスタジアム サルバト〜レ''' (SCPS-15072)
* Original names: '''ガチャメカスタジアム サルバト〜レ''' (SCPS-15072), '''比波猴百斗派对''' (SCCS-40016)
* Also known as '''Gacha Mecha Stadium Saru Battle''' (JP)
* Also known as '''Gacha Mecha Stadium Saru Battle''' (JP)


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Character Textures are Overshaded
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Character textures are darker than intended on all hardware renderers of the stable 1.4.0 PCSX2 build, and the Direct3D hardware renderers of dev builds (as of 1.5.0 r2613).
|Workaround=
|Workaround=Use the OpenGL hardware renderer on a dev build of PCSX2, or use a software renderer.
}}
}}
-->


==The gallery==
==The gallery==
67,565

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