Amplitude: Difference between revisions

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|Comments=Recommended ones, Requires full boot as mentioned above. If timing is off you can adjust latency in SPU2-X, Character avatars(Freqs) display some spikey polygons on arms and legs
|Comments=Recommended ones, Requires full boot as mentioned above. If timing is off you can adjust latency in SPU2-X, Character avatars(Freqs) display some spikey polygons on arms and legs
|Tester={{ForumUser|Blyss-Sarania}}
|Tester={{ForumUser|Blyss-Sarania}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1 Pro x64
|CPU=Intel Core i7 4770K
|GPU=GeForce GTX 970
|Revision=1.4.0 compiled on Jan 5 2016
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0
|Sound=
* SPU2-X 20151231175709 2.0.0
* LilyPad 20151231175709 0.11.0
|Comments=Playable with HW rendering and no speedhacks needed. Will occasionally stutter significantly which is undesired in a rhythm game. Audio issues with tutorial. 60fps average.
|Tester={{ForumUser|bluesoul}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 17:07, 14 September 2016

Amplitude

North American box art
Game general and emulation properties:
ESRB rating: T (Mild Lyrics)
PEGI rating: 12+
Game supports multi-tap
Widescreen patch available
Supports up to four local players
Languages supported:
English: SCES-51706 & SCUS-97258
German: SCES-51706
French: SCES-51706
Spanish: SCES-51706
Italian: SCES-51706
Region NTSC-U:
Serial numbers: SCUS-97258
SCUS-97262 (Demo)
SCUS-97292 (Demo)
SCUS-97869 (Demo)
Release date: March 24, 2003
CRCs: 2DE9DDAD
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51706
Release date: September 26, 2003
CRCs: F7DC0006
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Harmonix Music Systems
Publisher(s): SCEA (US), SCEE (EU)
Genre: Music
Wikipedia: Link
Game review links: IGN9.3/10, Metacritic86/100
Game description: Enter the rhythmic world of Amplitude, and let your senses take control. Fast gameplay allows you to mix and remix songs from recording artists such as Garbage, David Bowie, P.O.D., BT, Weezer, Pink, Dieselboy, blink-182, and Run DMC, within more than 25 immersive levels. Unleash your inner rhythm in five arenas--complete with artist music videos--either solo or online against FreQs nationwide. Stake your claim to top DJ with online chat, lobby functions, and ladder rankings.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U/Pal Windows 7
  • Intel Pentium Dual-Core E5400 (3.6GHz)
  • Geforce 9600GT
0.9.8 GSDX r4600
  • SPU2-X r4600
  • Lilypad r4510
60/60 FPS Machina
PAL Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Runs above full speed., Some garbage on the intro video...
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5546 GSdx 5542 SSE41 [03 02 2013]
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Hangs on intro loading screen and hits a ton of TLB miss errors.
NTSC-U Windows 7 Ultimate x64 SP1
  • AMD FX 6300 @ 4.12 Ghz
  • AMD Radeon HD 7870 @ 1200 core, 1200 memory
1.1.0.5818 GSDX
  • SPU2-X
  • ?
Recommended ones, Requires full boot as mentioned above. If timing is off you can adjust latency in SPU2-X, Character avatars(Freqs) display some spikey polygons on arms and legs
NTSC-U Windows 8.1 Pro x64
  • Intel Core i7 4770K
  • GeForce GTX 970
1.4.0 compiled on Jan 5 2016 GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0
  • SPU2-X 20151231175709 2.0.0
  • LilyPad 20151231175709 0.11.0
Playable with HW rendering and no speedhacks needed. Will occasionally stutter significantly which is undesired in a rhythm game. Audio issues with tutorial. 60fps average.



Public compatibility forum links