Air Ranger: Rescue Helicopter: Difference between revisions
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==The gallery== | |||
<gallery> | |||
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084546.png|On-screen garbage | |||
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084901.png|Broken ground textures | |||
</gallery> |
Revision as of 14:08, 22 July 2016
Developer(s): Garden
Publisher(s): ASK (JP), Midas Interactive Entertainment (EU)
Genre: Simulation
Wikipedia: Link
Game description: An exciting challenge for all budding aviators, Air Ranger Rescue Helicopter puts you in the role of Kane, a dedicated rescue pilot. Four enormous stages and eight types of rescue are on offer as you - and your brave colleagues, Bob, Matilda and Ivan - try to avert disaster and save the day. From evacuating runaway trains to extinguishing an inferno from the air, you will be stretched to your limit in this exciting helicopter sim.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows 7 Pro SP1 64-bit |
|
1.5.0-20160720115610 (git) Jul 20 2016 | GSdx 1.1.0-20160720115610 (MSVC 19.00, AVX) |
|
Played for 30 minutes. Runs at full speed in OpenGL software and hardware mode, up to 4x internal resolution. Occasional hiccups in software mode. Lots of on-screen garbage during the actual missions (particularly when the helicopter is close to the ground) prevents the game from being playable. | Flang |
Trivia
- Original names: レスキューヘリ エアレンジャー (SLPS-20083)
Known Issues
On-screen garbage
- Status: Active
- Type: Major
- Description: Garbage fills the screen anytime the helicopter is near the ground in both hardware and software modes.
- Workaround: None
The gallery
-
On-screen garbage
-
Broken ground textures