Ace Combat Zero: The Belkan War: Difference between revisions

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No collision bug when using Full Boot is fixed in v1.6.0
(Added screenshots to gallery.)
(No collision bug when using Full Boot is fixed in v1.6.0)
(2 intermediate revisions by 2 users not shown)
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{{Issue
{{Issue
|IssueName=Broken terrain textures
|IssueName=Broken terrain textures
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged.
|Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic".
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic".
}}
{{Issue
|IssueName=No collisions
|IsFixed=1
|IssueLevel=2
|Description=No collisions, including no missile hits.
|Workaround=Fixed in v1.6.0. In older versions, start the game in Fast Boot mode instead of Full Boot.
}}
}}


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