Ace Combat Zero: The Belkan War: Difference between revisions
Ace Combat Zero: The Belkan War (view source)
Revision as of 18:54, 5 November 2016
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Broken terrain textures | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged. | ||
|Workaround= | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". | ||
}} | }} | ||
==The gallery== | ==The gallery== |