Ace Combat Zero: The Belkan War: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{info-stub}}
{{info-stub}}


{{infobox game
{{infobox
|image            = USAbox-acz.jpg
|image            = USAbox-acz.jpg
|caption          =
|caption          =
Line 34: Line 34:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 1.0.0
|gsname            =
|gsver            = 0.1.16 SSE41
|soundname        =
|soundver          = 2.0.0
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          = No collision detection even without any speedhacks, rendering the game unprogressable. Ground textures will flash garbage unless on software mode.
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel Core i5-3570k @ 4.2GHz
|gputype          = AMD Radeon HD 6950 2GB
|pccomment        = Windows 7 64-bit SP1
}}
}}
[[Category:Temp - unverified automatically converted pages]]
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=Intel Core i5-3570k @ 4.2GHz
|GPU=AMD Radeon HD 6950 2GB
|Revision=1.0.0
|Graphics=GSDX 0.1.16 SSE41
|Sound=SPU2-X 2.0.0
|Comments=No collision detection even without any speedhacks, rendering the game unprogressable. Ground textures will flash garbage unless on software mode., Windows 7 64-bit SP1
|Tester=?
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->

Revision as of 16:13, 13 August 2014

Ace Combat Zero: The Belkan War

Region NTSC-U:
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Project Aces
Genre: Arcade, combat flight simulator
Wikipedia: Link


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel Core i5-3570k @ 4.2GHz
  • AMD Radeon HD 6950 2GB
1.0.0 GSDX 0.1.16 SSE41 SPU2-X 2.0.0 No collision detection even without any speedhacks, rendering the game unprogressable. Ground textures will flash garbage unless on software mode., Windows 7 64-bit SP1 ?