Ace Combat 5: The Unsung War: Difference between revisions
Added GNU/Linux test and NTSC-U playable status.
No edit summary |
(Added GNU/Linux test and NTSC-U playable status.) |
||
Line 34: | Line 34: | ||
|releasedateNTSCU = October 25, 2004<br />2005 <small>(Greatest Hits)</small> | |releasedateNTSCU = October 25, 2004<br />2005 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
Line 178: | Line 178: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Ubuntu 16.04 | ||
|CPU= | |CPU=Intel Core i7-6700HQ | ||
|GPU= | |GPU=NVIDIA GTX 965M | ||
|Revision= | |Revision=1.5.0 | ||
|Graphics= | |Graphics=GSDx 1.1.0 | ||
|Sound= | <spoiler show="Settings" hide="Hide"> | ||
|Comments= | [Renderer Settings] | ||
|Tester= | * Renderer > OpenGL Hardware | ||
* Interlacing > Auto | |||
* Texture Filtering > Bilinear (PS2) | |||
* Large Framebuffer > TRUE | |||
* Enable User Hacks > TRUE | |||
* Internal Resolution > 2x Native | |||
* Ansiotropic Filtering > 2x | |||
* Blending Unit Accuracy > Medium | |||
* Automatic CRC Level > Partial | |||
* Mipmapping (Insert) > Basic | |||
[Advanced Settings] | |||
* Align Sprite > TRUE | |||
* Unscale Point and Line > TRUE | |||
[Post-Processing/OSD] | |||
* Texture Filtering of Display > TRUE | |||
* FXAA Shader > TRUE | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* OnePad 2.0.0 | |||
|Comments=BIOS: Europe 2.30, This game runs extremely smoothly. No graphical or audio errors were encountered other than the broken terrain textures, which are fixed by enabling Mipmapping. | |||
|Tester=Entheogen | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 216: | Line 238: | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Several vertical lines appear spread accross the screen in Hardware mode. | |Description=Several vertical lines appear spread accross the screen in Hardware mode. | ||
|Workaround=Go to Config > Video(GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the '''Align | |Workaround=Go to Config > Video(GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the '''Align Sprite''' hack. | ||
}} | }} | ||